(Fantasy)Supply trailer solid/fluid

V 0.1 for game version 1.3.5.5 mod for Cattle and Crops

13
Downloads today
344
Downloads total
2
Comments

description

Hello,

Since I was missing the possibility of a transfer wagon I tried to create one. In the current version, overloading from wagon to wagon or seeder is not possible (at least for me). But the constant driving was too much for me and after 3 fields the fertilizer was gone. Then every time the save game reload I had also no desire. Therefore, I created this fantasy trailer (also as an exercise as a CNC newbie).

On the left side there are the solids: seed + fertilizer.
On the right side there are the 3 liquid fertilizer types (organic).
The trailer (model of MBB) uses the seller function (also MBB) and also the original prices. The stocks are also a bit larger and should the available amount fall below a minimum, then after 1 day everything is also replenished.

Unfortunately, the loading function of the seller does not work correctly. Therefore:

  • Drive with the device into the sales trigger
  • Select type (Seed, Fertilizer or Organic Fertilizer on the other side)
  • Press START
  • Disconnect the device and count seconds. Overload 250kg of solids or 2000kg of liquids per second
  • Couple => device is filled with quantity = number of seconds * overload quantity/s
    10 seconds thus result in e.g. 2,500 kg fertilizer NPK 15-15-15 or 20,000 kg slurry

 

Credits

Modell: MBB
Textur: MBB
Script: MBB
Idee / Konzept: 
Tester:
Sonstige: 

changes

  • 08 Apr 22:07
    Version 0.1 for game version 1.3.5.5

images



Files


08.04 2021
Modhoster user rating
5.0 / 3 Votes

Empfehlungsrate

-/-      
noch nicht genug Stimmen

Do you think this mod should be featured?

V 0.1 for game version 1.3.5.5
Cattle and Crops
supply_trailer.zip
22.8 MB 344
08. April 344

2 Comments for (Fantasy)Supply trailer solid/fluid

You have to log in for writing comments.
You can also sign up for free, id you don't have an account yet - it only takes 5 minutes.

  1. Pebcak13 11. April

    Mir ist aufgefallen, dass das Güllefass den Beladevorgang abbricht, wenn es sich nach dem Abkoppeln noch ein wenig bewegt (Animation?). Meine persönliche Lösung, einfach in einem anderen Winkel in den Flüssigtrigger fahren. Probieren, und wenn es klappt, Position und Winkel für die nächste Befüllung merken. Wenn das Güllesfass noch auf der Straße steht hat es immer geklappt, Erfolgsquote 100%.

    I recognized the slurry trailer stop the filling when it moves a litte bit after disconnnect (animation?). My personal solution: drive into the fluid trigger with another angle. A little bit try and error, if successful: remember the angle/position for the next time. I saw also, when the slurry trailer stands on a street I got a 100% success qoute.


  2. Pebcak13 09. April

    Mir ist aufgefallen, dass das Güllefass den Beladevorgang abbricht, wenn es sich nach dem Abkoppeln noch ein wenig bewegt (Animation?). Meine persönliche Lösung, einfach in einem anderen Winkel in den Flüssigtrigger fahren. Probieren, und wenn es klappt, Position und Winkel für die nächste Befüllung merken.

    I recognized the slurry trailer stop the filling when it moves a litte bit after disconnnect (animation?). My personal solution: drive into the fluid trigger with another angle. A little bit try and error, if successful: remember the angle/position for the next time.



}