MobTrog: mobile pasture land

V 2.1 (animal mod needed!) mod for Cattle and Crops

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description

Hello,

Here you get a mobile feeding trough (S:10 bulls, M:30 bulls, L:50 bulls) or a mobile pasture (SF:10 bulls, MF:20 bulls, LF:30 bulls). Each available in 3 sizes.

You can use the mobile feeding trough if you already have a fenced area (e.g. behind the farm).
The mobile pasture is the feeding trough version with a fence that prevents the bulls from escaping.
In the middle of the feeding trough is an invisible 3 point attacher. With this attacher and a tractor you can move this mod whereever you want on your map.

Feeding can be done with SuperSilo2000 or hay (loose or baled). As long as SuperSilo2000 is available, the bulls will eat it and grow quickly. When the silo runs out, the bulls switch to hay and grow normally. Then, when the hay is also out, the bulls switch to the pasture grass and don't have to starve.

This mod came about from a fellow player idea, as the pastures behind the farm are currently without function or the bulls are not growing.

CAUTION: To buy, find a place with a lot of space and have the purchase placed in front of the player! There is not enough room at the merchant for even the smallest version.

Detailed instructions in the CnC Forum (en)

+++ V2.x based on V1.x but with animal mod!
V2.1: This version based on V1.1 and supports also the new animal mod from Nachtfalke. To the one existing animaltype 7 more animal types added: poultry, goose, cow, horse, sheep, pig, goat. The animal mod is currently only available via the CnC Forum (german section) [link].


IT IS NOT ALLOWED TO UPLOAD THE MOD AGAIN, PLEASE USE THE ORGINAL DOWNLOAD LINK

Credits

Modell: Pebcak13
Textur: Pebcak13
Script: Pebcak13
Idee / Konzept: IltisFaun
Tester: Pebcak13
Sonstige: 

changes

  • 09 Nov 15:53
    Version 2.1 (animal mod needed!)

    (de)
    +++ V2.x basierend auf V1.x jedoch mit Tiermod!
    V2.1: Diese Version basiert auf V1.1 und arbeitet mit dem neuen Tiermod von Nachtfalke. Zu den bestehenden Rindern 7 weitere Tierarten hinzugefügt: Geflügel, Gänse, Kühe, Pferde, Schafe, Schweine, Ziegen. Der Tiermod ist bisher nur über einen Thread im Forum ladbar: https://forum.cattleandcrops.com/thread/6757-tutorial-anleitung-howto-neue-tierarten-ins-spiel-integrieren-k%C3%BChe-schafe-ziegen/?postID=77829#post77829

    (en)
    +++ V2.x based on V1.x but with animal mod!
    V2.1: This version based on V1.1 and supports also the new animal mod from Nachtfalke. To the one existing animaltype 7 more animal types added: poultry, goose, cow, horse, sheep, pig, goat. The animal mod is currently only available via the CnC Forum (german section):
    https://forum.cattleandcrops.com/thread/6757-tutorial-anleitung-howto-neue-tierarten-ins-spiel-integrieren-k%C3%BChe-schafe-ziegen/?postID=77829#post77829

  • 06 Sep 21:19
    Version 1.1

    (de) V1.1: Bugfix. Nun können die Weiden MF (20 Bullen) und LF (30 Bullen) die beschriebene Anzahl Bullen aufnehmen. Es war begrenzt auf 10 Bullen.

    (en) V1.1: Bugfix, now the size MF (20 bulls) and LF (30 bulls) can hold the quoted number of bulls. It was limited to 10 bulls.

  • 07 Jul 20:10
    Version 1.0 for CnC 1.3.5.5

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Files

07.07 2021
Modhoster user rating
5.0 / 3 Votes

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Do you think this mod should be featured?

V 2.1 (animal mod needed!)
Cattle and Crops
ww_MobTrog.zip
18.3 MB 323
09. November 323
V 1.1
Cattle and Crops
ww_MobTrog.zip
18.3 MB 1222
06. September 1,222
V 1.0 for CnC 1.3.5.5
Cattle and Crops
ww_MobTrog.zip
18.3 MB 1265
07. July 1,265

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