Stacked SCS Lowboy Trailers v1.0

V 1.7 mod for American Truck Simulator

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FINISH YOUR JOB before enabling this mod; your truck will be reset to home garage. SELL STACKED TRAILERS before disabling this mod, or your profile will try to find them in vain.     The GOOD NEWS is these stacked trailers integrate seamlessly with SCS' Ownable Lowboys:   - Purchase stacked tailers from among the SCS Wooden Lowboys   - Stacked trailers accept all SCS base-game cargo, as well as Forest Machinery and Heavy Cargo IF you own them.   - Additional cargoes for SCS' Lowboys are included, and many existing cargoes are branded (e.g., CAT, Doosan, Hitachi).   - Purchase ONE specific trailer configuration (either ground-Coupled [SCS] or Stacked [EYT]). After 'using' it from Trailer Manager, Adjust Trailer (F7) to switch between Coupled and Stacked configurations. When you own one configuration, you automatically own its companion.   - Coupled trailers automatically have flags, strobes and a banner.   - All trailer bumpers have working reverse lights: coupled and stacked.   - Best times to adjust are . . . 1) Before dismissing, adjust to Stacked for damage-free spawning when you use it again. 2) Before triggering the job-choice icon at the cargo's origin, adjust to Coupled. (After you trigger that icon, you can no longer adjust a trailer's configuration. Cargo will load, but it will sure look funny!)   Now the bad news: - only the paint color will survive adjusting (F7); other customizations don't stick :( - SCS has begun implementing their new lighting system, and the 3D modeler I use (ZModeler) isn't compatible. So all the flashy reflective tape on SCS' trailers doesn't exist on the stacked configurations.   known issues: _ missing tiedowns   Enjoy!!

Credits

Modell: Eddie Yantz
Textur: Eddie Yantz
Script: Eddie Yantz
Idee / Konzept: Eddie Yantz
Tester: Eddie Yantz
Sonstige: Eddie Yantz

changes

  • 25 Nov 03:02
    Version 1.7

    Stacked SCS Lowboy Trailers (with extra cargo) v1.7 [1.43]

    Changelogs v1.7:

    - suitable_for flags, beacons, banners
    - updated to 1.43

    - Remember before disabling any mod, sell off all assets purchased while that mod was enabled. If you don't, your profile will try to find things in vain, and it may become corrupt.

    The GOOD NEWS is these stacked trailers integrate seamlessly with SCS' Ownable Lowboys.

    - Purchase stacked trailers from among the SCS Lowboys
    - Purchase ONE specific trailer configuration (either ground-Coupled [SCS] or Stacked [EYT]). After 'using' it from Trailer Manager, Adjust Trailer (F7) to switch between Coupled and Stacked configurations. When you own one configuration, you automatically own its companions.

    - A few customizations now survive through F7 cycle (I'm still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
    - Wheel/tire customizations still will NOT survive.
    - Paint jobs survive.
    - Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
    - Some fenders and mudflaps survive (front & rear):
    - (Front will not survive on configurations with JEEPS.)
    - (Rear will not survive on configurations with SPREADERS.)
    - Front bodies survive on configurations withOUT JEEPS.
    - Bumpers with working reverse lights are available on configurations where they make sense. (e.g., trailers that use spreaders do not have reversing lights.)
    - When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and a banner ('OVERSIZE LOAD' or 'LONG LOAD' - your choice).
    - Cargoes that are long or oversized are labeled ( .. [LONG], .. [OS] ) to guide your trailer-configuration choice.

    - Lowboy trailers have more descriptive names, and Trailer Manager is tweaked a bit to show those names.

    - Stacked trailers accept all SCS base-game cargo, as well as Forest Machinery, Heavy, Volvo Const Eqp, and a few Oversize Cargoes IF you own the DLCs.

    - Custom cargoes exist for ownable, freight-market, and traffic lowboys, and many SCS cargoes are branded (e.g., CAT, Doosan, Hitachi).
    - Several custom cargoes exist among parked vehicles.

    - Be aware cargo selection does not persist through F7 of trailer, so remember what cargo you've chosen if that's important to you.

    - Best times to adjust are . . .
    1) Before dismissing, adjust to Stacked for damage-free spawning when you use it again.
    2) Before triggering the job-choice icon at the cargo's origin, adjust to Coupled. (After you trigger that icon, you can no longer adjust a trailer's configuration. Cargo will load, but it will sure look funny!)

    Now the bad news:
    - The 3D modeler I use (ZModeler) isn't compatible with SCS' new lighting system, so all the flashy reflective tape on SCS' trailers doesn't exist on the stacked configurations. (NOTE: since I originally wrote this mod, I learned how to accommodate SCS' new lighting system in ZModeler; however I'm loathe to redo all the models anytime soon if ever.)

    known issues:
    - missing tiedowns

    Enjoy!!

  • 06 Nov 00:23
    Version 1.6

    Stacked SCS Lowboy Trailers (with extra cargo) v1.6 [1.42]

    – Remember before disabling any mod, sell off all assets purchased while that mod was enabled. If you don’t, your profile will try to find things in vain, and it may become corrupt.
    The GOOD NEWS is these stacked trailers integrate seamlessly with SCS’ Ownable Lowboys.
    – Purchase stacked trailers from among the SCS Lowboys
    – Purchase ONE specific trailer configuration (either ground-Coupled [SCS] or Stacked [EYT]). After ‘using’ it from Trailer Manager, Adjust Trailer (F7) to switch between Coupled and Stacked configurations. When you own one configuration, you automatically own its companions.
    – A few customizations now survive through F7 ccle (I’m still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
    – Wheel/tire customizations still will NOT survive.
    – Paint jobs survive.
    – Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
    – Some fenders and mudflaps survive (front & rear):
    – (Front will not survive on configurations with JEEPS.)
    – (Rear will not survive on configurations with SPREADERS.)
    – Front bodies survive on configurations withOUT JEEPS.
    – Bumpers with working reverse lights are available on configurations where they make sense. (e.g., trailers that use spreaders do not have reversing lights.)
    – When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and a banner (‘OVERSIZE LOAD’ or ‘LONG LOAD’ – your choice).
    – Cargoes that are long or oversized are labeled ( .. [LONG], .. [OS] ) to guide your trailer-configuration choice.
    – Lowboy trailers have more descriptive names, and Trailer Manager is tweaked a bit to show those names.
    – Stacked trailers accept all SCS base-game cargo, as well as Forest Machinery, Heavy, Volvo Const Eqp, and a few Oversize Cargoes IF you own the DLCs.
    – Custom cargoes exist for ownable, freight-market, and traffic lowboys, and many SCS cargoes are branded (e.g., CAT, Doosan, Hitachi).
    – Several custom cargoes exist among parked vehicles.
    – Be aware cargo selection does not persist through F7 of trailer, so remember what cargo you’ve chosen if that’s important to you.
    – Best times to adjust are . . .
    1) Before dismissing, adjust to Stacked for damage-free spawning when you use it again.
    2) Before triggering the job-choice icon at the cargo’s origin, adjust to Coupled. (After you trigger that icon, you can no longer adjust a trailer’s configuration. Cargo will load, but it will sure look funny!)

    Now the bad news:
    – The 3D modeler I use (ZModeler) isn’t compatible with SCS’ new lighting system, so all the flashy reflective tape on SCS’ trailers doesn’t exist on the stacked configurations. (NOTE: since I originally wrote this mod, I learned how to accommodate SCS’ new lighting system in ZModeler; however I’m loathe to redo all the models anytime soon if ever.)

    known issues:
    – missing tiedowns

  • 03 Oct 01:34
    Version 1.3.1

    Stacked SCS Lowboy Trailers v1.3.1 [1.42]

    Mod adapted for v1.42

    – Purchase stacked trailers from among the SCS Lowboys
    – Purchase ONE specific trailer configuration (either ground-Coupled [SCS] or Stacked [EYT]). After ‘using’ it from Trailer Manager, Adjust Trailer (F7) to switch between Coupled and Stacked configurations. When you own one configuration, you automatically own its companions.
    – A few customizations now survive through F7 cycle (I’m still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
    – Wheel/tire customizations still will NOT survive.
    – Paint jobs survive.
    – Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
    – Some fenders and mudflaps survive (front & rear):
    – (Front will not survive on configurations with JEEPS.)
    – (Rear will not survive on configurations with SPREADERS.)
    – Front bodies survive on configurations withOUT JEEPS.
    – Bumpers with working reverse lights are available on configurations where they make sense. (e.g., trailers that use spreaders do not have reversing lights.)
    – When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and a banner (‘OVERSIZE LOAD’ or ‘LONG LOAD’ – your choice).
    – Cargoes that are long or oversized are labeled ( .. [LONG], .. [OS] ) to guide your trailer-configuration choice.
    – Lowboy trailers have more descriptive names, and Trailer Manager is tweaked a bit to show those names.
    – Stacked trailers accept all SCS base-game cargo, as well as Forest Machinery, Heavy, Volvo Const Eqp, and a few Oversize Cargoes IF you own the DLCs.
    – Custom cargoes exist for ownable, freight-market, and traffic lowboys, and many SCS cargoes are branded (e.g., CAT, Doosan, Hitachi).
    – Several custom cargoes exist among parked vehicles.

  • 24 Sep 00:28
    Version 1.3

    Stacked SCS Lowboy Trailers v1.3 [1.41.x]

    - Remember before disabling any mod, sell off all assets purchased while that mod was enabled. If you don't, your profile will try to find things in vain, and it may become corrupt.

    The GOOD NEWS is these stacked trailers integrate seamlessly with SCS' Ownable Lowboys.

    - Purchase stacked trailers from among the SCS Lowboys
    - Purchase ONE specific trailer configuration (either ground-Coupled [SCS] or Stacked [EYT]). After 'using' it from Trailer Manager, Adjust Trailer (F7) to switch between Coupled and Stacked configurations. When you own one configuration, you automatically own its companions.

    - A few customizations now survive through F7 cycle (I'm still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
    - Wheel/tire customizations still will NOT survive.
    - Paint jobs survive.
    - Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
    - Some fenders and mudflaps survive (front & rear):
    - (Front will not survive on configurations with JEEPS.)
    - (Rear will not survive on configurations with SPREADERS.)
    - Front bodies survive on configurations withOUT JEEPS.
    - Bumpers with working reverse lights are available on configurations where they make sense. (e.g., trailers that use spreaders do not have reversing lights.)
    - When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and a banner ('OVERSIZE LOAD' or 'LONG LOAD' - your choice).
    - Cargoes that are long or oversized are labeled ( .. [LONG], .. [OS] ) to guide your trailer-configuration choice.

    - Lowboy trailers have more descriptive names, and Trailer Manager is tweaked a bit to show those names.

    - Stacked trailers accept all SCS base-game cargo, as well as Forest Machinery, Heavy, and a few Oversize Cargoes IF you own the DLCs.

    - Custom cargoes exist for ownable, freight-market, and traffic lowboys, and many SCS cargoes are branded (e.g., CAT, Doosan, Hitachi).
    - Several custom cargoes exist among parked vehicles.

    - Be aware cargo selection does not persist through F7 of trailer, so remember what cargo you've chosen if that's important to you.

    - Best times to adjust are . . .
    1) Before dismissing, adjust to Stacked for damage-free spawning when you use it again.
    2) Before triggering the job-choice icon at the cargo's origin, adjust to Coupled. (After you trigger that icon, you can no longer adjust a trailer's configuration. Cargo will load, but it will sure look funny!)

    Now the bad news:
    - The 3D modeler I use (ZModeler) isn't compatible with SCS' new lighting system, so all the flashy reflective tape on SCS' trailers doesn't exist on the stacked configurations.

    known issues:
    - missing tiedowns

    Enjoy!!

  • 10 Sep 03:00
    Version 1.2

    Stacked SCS Lowboy Trailers v1.2 [1.41.x]

    Remember before disabling any mod, sell off all assets purchased while that mod was enabled. If you don’t, your profile will try to find things in vain, and it may become corrupt.

    09.09.2021 – update for Wyoming

    – A few customizations now survive through F7 cycle (I’m still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
    – Wheel/tire customizations still will NOT survive.
    – Paint jobs survive.
    – Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
    – Some fenders and mudflaps survive (front & rear):
    – (Front will not survive on configurations with JEEPS.)
    – (Rear will not survive on configurations with SPREADERS.)
    – Front bodies survive on configurations withOUT JEEPS.
    – Bumpers with working reverse lights are available on configurations where they make sense. (e.g., trailers that use spreaders do not have reversing lights.)
    – When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and a banner (‘OVERSIZE LOAD’ or ‘LONG LOAD’ – your choice).
    – Cargoes that are long or oversized are labeled ( .. [LONG], .. [OS] ) to guide your trailer-configuration choice.

  • 10 Mar 01:08
    Version 1.1 für 1.40

    STACKED SCS LOWBOY TRAILERS 1.40

    for 1.40 - Stacked SCS Lowboy Trailers

    - A few customizations now survive through F7 cycle (I'm still working to make more survive). (Some customizations of the base game are disabled because they never survive F7 cycle.)
    Wheel/tire customizations still will not survive.
    Paint jobs survive.
    Bodies survive (Wood-Rail, Full Wood, Wood w/Alum)
    Some fenders and mudflaps survive (front & rear):
    (Front will not survive on configurations with JEEPS.)
    (Rear will not survive on configurations with SPREADERS.)
    Front bodies survive on configurations withOUT JEEPS.
    Bumpers with working reverse lights are available on configurations where they make sense. (Note: trailers that use spreaders do not have reversing lights.)
    When you F7 from stacked to coupled, the coupled trailers automatically spawn with flags, strobes and an 'OVERSIZE LOAD' banner.

    Some heavy custom cargoes are in traffic (Airport Pushback, Concrete Traffic Barriers, twin Steel Coils); they will be on trailers with Eddie Yantz Transport's Vanilla paint job.
    Some lighter custom cargoes are also in traffic as well as parked.

  • 16 Jan 10:18
    Version 1.0

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16.01 2021
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