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AD Courses Angelite Land

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I sat down and ran AD courses for the map Angeliter Land!

 

- The starting yard was completely driven in including parking for 90% of the starting fleet.

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- All "outside yards" (pigs, sheep, horses) have been tied up!

- All field paths were driven in!

- All fields have been tied up and given field edge courses. Recommended exit strategy = "nearest" otherwise the downhillers will not find from the fields!

 

As always, feel free to do what you want with this! But please name me in the credits!

 

Have fun your elMatador

 

Ps.: The english version is from MrMorse! Thanks for that!!

 

 

I sat down and ran AD courses for the map Angeliter Land!

 

- The starting yard was completely retracted including parking spaces for 90% of the starting fleet.

- All "outside yards" (pigs, sheep, horses) have been tied up!

- All dirt roads have been retracted!

- All fields were connected and provided with field edge courses. Recommended exit strategy = "nearest" otherwise the downhillers won't find their way from the fields!

 

As always: Feel free to do what you want with this! But please name me in the credits!

 

Your elMatador wishes you lots of fun

 

Ps.: The English version is from MrMorse! Thanks for that!!

 

 

  • Changelog 2.0

     

    - fixed minor bugs on the route network

    - BGA silos retracted

    - BGA delivery and pickup points retracted

    - Added timber loading points in eastern forest

    - Yard courses adapted to version 2.0

     

    :!::!: English version is still on version 1.0 :!::!:

     

    Changelog 2.0

     

    - Fixed minor bugs on the route network

    - BGA silos retracted

    - BGA delivery and pick-up points retracted

    -Wooden Loading Points in the eastern Forrest added

    - Farm courses adapted to version 2.0

     

    :!::!: English version is 1.0 at the moment :!::!:

    This version must first be reviewed and approved by a moderator to be visible to all users.

     
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