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Free Mod
Auto Baling
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With Auto Baling, you can turn straw, hay, and grass windrows into bales with a single click directly on your field – no baler required. Open the map menu, select one of your fields, and choose where the bales should be delivered.
How it works
- Open the map menu and select one of your fields.
- Click Auto Baling and confirm the safety prompt.
- If the field contains fresh grass, choose whether to create wrapped silage bales or regular grass bales.
- Select the desired delivery location on the map.
The mod automatically detects the material on the field, totals the available yield, and creates the appropriate bales. Windrows and their visual traces are completely removed from the field.
Generated bales
- Straw is converted into straw bales.
- Dry grass is converted into hay bales.
- Fresh grass can be processed into wrapped silage bales or regular grass bales.
- Grass that has dried on the field is treated as hay and becomes hay bales.
- If a field contains several types of material, all corresponding types of bales are created.
Options and details
- This feature can only be used on land owned by you.
- The delivery location may be at your farm, beside a road, or on another field.
- Bales are placed at a free, level location near the selected point. If obstacles are present, the stack is shifted slightly. If no space is available within roughly 48 meters, a notification is displayed.
- Large rectangular bales are generated by default; round bales are also available.
- Stack sizes of 4x4x4, 6x6x6, or single rows can be selected. Round bales are never stacked.
- A remaining amount of at least 5 percent of one bale is processed into a smaller bale.
- The cost is 100 per windrow plus a delivery fee of 200. No changes are made if your balance is insufficient.
- In multiplayer, the bales are assigned to the farm of the player who triggers the action.
- English, German, and French are supported.
Console commands
autoBale [farmlandId] [x z | here]– starts automatic baling.autoBaleScan [farmlandId]– scans the available materials without making changes.autoBaleGrass silage|grass– sets the default choice for fresh grass.autoBaleType square|round– selects rectangular or round bales.autoBaleStack 0|4|6– sets the stack size.autoBalePrice [amount]– sets the price per row.autoBaleFee [amount]– sets the delivery fee.autoBalePick on|off– enables choosing a target on the map or places the bales automatically at the field edge.autoBaleClean [farmlandId]– removes remaining leftovers.autoBaleInfo– displays the current settings.
Installation
Copy the provided ZIP archive into your game's mods folder. Do not extract the file.
Author: FS Modding
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