
Welcome to Eichenbach!
What has been done:
- Terrain expansion: Harbor added with one production facility and two sales points (opening hours 8:00 AM - 6:00 PM)
- Old castle with tavern and brewery added (opening hours 12:00 PM - 10:00 PM)
- New crops added (hops and tobacco)
- Delicatessen factory moved from the farmyard to the harbor
- Bale storage added to the first floor of the silo (accessible via elevator)
- Fixed the issue where manure could not be removed from the pigsties
- Old field factory removed and field mixer installed
- CCM installed, plus a suitable bunker to convert raw CCM to CCM
- Feeding system revised
- Soybean straw, corn straw, and rapeseed straw added (can be processed into compost in the compost bunker)
- Pellet production added (pellets can be produced in pallet form in the placeable factory or loose in the pellet mixer)
- Compost mixer and feed mixer added
- Composting animal facility with compost bunker and CCM bunker added
- Greenhouses by Tamara von Graf added
- All pallets from production (except wood and fabric production) have been converted into micromanagement pallets, all of which can be loaded with autoload
A new savegame is absolutely necessary due to terrain work and the addition of new crops.
This fictional map takes you to a hilly and diverse region. The area is divided into two valleys connected by several tunnels, creating exciting roads and a particularly varied landscape.
The lovingly designed environment offers numerous opportunities to build and continuously expand your own farm. The map includes 38 fields ranging in size from 0.6 to 4 hectares. Many fields can be expanded by clearing adjacent forests – ideal for those who want to grow their farm.
Special highlight: Only self-built buildings are used, giving Eichenbach a unique and individual atmosphere.
🚜 Agriculture & Animal Husbandry
A fully equipped farm awaits you with a farm shop, ducks, geese, chickens, rabbits, and cows. The map also includes a pig pasture, two sheep pastures, two cow pastures, several greenhouses, and orchards.
⚠️ Realism Feature: The stables need to be cleaned regularly, providing an even more realistic gameplay experience.
🌾 MultiFruit
The map features MultiFruit with the following additional crop types: Alfalfa, clover, forage grass, hemp, flaxseed, mustard (harvestable), rye, spelt, triticale, spring barley, winter barley, spring wheat, and winter wheat. Additionally, new crops have been integrated: 2 fields with grapevines and 1 field with olives. This provides more crop rotation options and an enhanced farming experience.
🏭 Production & Industry
Eichenbach offers a wide selection of production facilities: Butchery, mashier, distillery, sawmill, carpentry shop, cement plant, oil mill, potato factory, spinning mill, mill, sugar factory, fishery, bakery, winery (grapes must be processed into juice at the delicatessen factory and then into wine at the winery), jam production, and small cheese factory. A heating power plant provides electricity generation.
The delicatessen factory is located on the first floor of the silo building. A conveyor belt is included with the map for filling crates with goods for easier delivery via the elevators. All factories require electricity and empty pallets. Additionally, raised garden beds designed for micromanagement provide even more depth and variety to the gameplay.
💰 Selling Points
Several selling points are available on the map: Farmer's market in Eichenbach, farm shop (sale trigger in the shop; pallets must be pushed in by forklift), grain selling point and bale selling point at the livestock dealer. Additional selling points have been integrated at residential buildings, allowing for direct deliveries to families (forklift access is required in the village center).
🏗️ Placeable Objects
The following objects can also be placed: Two bulk storage sheds with animation (the silo should only accept grain), a flower greenhouse, storage shelves, and a small solar panel for power generation.
🚛 AutoDrive Support
AutoDrive courses are already integrated into the map. When you first launch the map, simply click "No" if AutoDrive asks whether to create a new network – this will automatically load the existing courses.
🔒 Other Features
All gates have opening times and can be opened and closed.
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