Fliegl DPW 180 Autoload

V 1.4 mod for Farming Simulator 19

26
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Comments

description

featured

Fliegl DPW 180 autoload

 

The following things can be loaded with the autoload:

  • pallets
  • -Quaderballen
  • -Rundballen
  • -Eierkartons
  • -Cotton

 

The Flue Dpw is from Giants! I only worked on it!

Following was installed:

  • Autoload Script
  • additional straps

 

UPDATES Will Follow!

 

Credits

Modell: Giants Software
Textur: Giants Software
Script: alfalfa6945
Idee / Konzept: BD_Modding (Fallex-Gaming)
Tester: BD_Modding (Fallex-Gaming)
Sonstige: BD_Modding (Fallex-Gaming)

changes

  • 04 Mar 20:18
    Version 1.4

    - Rundumleuchte wurde verbaut
    - Bug das Paletten im Boden springen beim abladen wurde behoben
    - Angebrochene Paletten werden jetzt auch aktzeptiert
    - Paletten oder Ballen die sich auf dem Anhänger befinden werden jetzt auch beim aktivieren des Autoloads erkannt

  • 19 Feb 21:06
    Version 1.3

    - Synchronisationsprobleme (bei 27% hängt sich der Server und Spiel auf bei betreten eines Dedicated-Server)

  • 18 Feb 18:12
    Version 1.2

    !!!LUA-Fehler behoben!!!

  • 17 Feb 22:42
    Version 1.0

images



videos



Files

17.02 2019
Modhoster user rating
4.38 / 86 Votes

Empfehlungsrate

88.66%
nach 97 Stimmen

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complaint: report this mod
V 1.4
Farming Simulator 19
FS19_flieglDPW180_Autoload.zip
3.84 MB 5134
04. March 5,134
V 1.3
Farming Simulator 19
FS19_flieglDPW180_Autoload.zip
3.84 MB 14279
19. February 14,279
V 1.2
Farming Simulator 19
FS19_flieglDPW180_Autoload.zip
3.84 MB 5104
18. February 5,104
1 ältere Versionen

7 Comments for Fliegl DPW 180 Autoload

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  1. Joerg79 07. March

    Toller Mod erstmal, aber er hat noch ein paar kleine Fehler anscheinend.
    Hier mal der Auszug aus meiner Log:

    2019-03-07 14:12 Error: vehicle types multiple specifications of type 'easyAutoLoader'
    2019-03-07 14:12 Error: Specialization 'baseMaterial' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'tipOccluder' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'foliageBending' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'washable' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'wearable' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'dynamicallyLoadedParts' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'animatedVehicle' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'dashboard' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'cylindered' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'mountable' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'wheels' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'crawlers' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'slopeCompensation' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'speedRotatingParts' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'attachable' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'lights' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'powerTakeOffs' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'powerConsumer' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'suspensions' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'aiImplement' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'connectionHoses' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'attacherJoints' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'foldable' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'cylinderedFoldable' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'realDirtColor' already exists for vehicle type 'easyAutoLoader'!
    2019-03-07 14:12 Error: Specialization 'tensionBelts' already exists for vehicle type 'easyAutoLoader'!


  2. diggler 22. February

    Hat noch jemand das Problem mit den Warnings in der Log?

    Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_o), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerForward to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_k), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerBackward to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerOriginal to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_u), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to workMode to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to select to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerPosition to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_y), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to unload to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_j), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerUp to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerDown to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_comma), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerLeft to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_period), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to markerRight to an occupied slot. The new binding has been ignored


  3. Toidi2k 21. February

    Super MOD weiter so!!


  4. PitbullSpirit 18. February

    When I start a NEW savegame it works, on EXISTING save it fails to load and is stuck in loading.
    With the mentioned lua errors. Hope you can look into it and figure out what goes wrong and then solve it so we can enjoy this mod.
    For now I kicked the mod until a solution/fix is given/uploaded

    1 replies


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