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Freedomland v2.1 Multifruit and shorter growing times by AceofSpades
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V 2.1 changed textures and fixed original crops and all fields planted.
Extract all files into MOD folder
Included is a veggie harvester and header thats seen better days but it works
for all veggies and has particles and planes(although 2 are a bit goofy),
just incase you do not have something for blumkohl and weisskohl.
This project started as a way to learn maps but then got sidetracked as I
moved on to my own project. I was reminded of it in a chat room so thought
I would wrap it up and upload it. Hope you enjoy.
Things removed:
Cleaned up a few things and removed a sale trigger that was serving the same
facility as another. Farm area objects removed or moved.
Added:
9 crops(Blumkohl,cotton,oat,potato,rye,soybean,sugarbeet,sunflower,weisskohl)
New farm buildings to accomodate more equipment.
Few other odds and ends.
Changed grow times from somewhere around 20 real time hours to 4 real time hrs.
Grass growing time is now default crop time(not default grass time)
Numbered fields in PDA
Altered sale prices so canola(rape) is not the "golden crop" all crops should start even and flutuate from there.
Multisilo used so this is NOT multiplayer compatable.
Feel free to upload to other websites but please include the read me and give credits.
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