GE10 Script - Traffic Manager
V 1.0 mod for Farming Simulator 25
description
The Traffic Manager is a comprehensive script for GIANTS Editor 10, enabling you to create, manage, and debug complete traffic and pedestrian systems directly within the editor. It offers a wide range of tools for quickly setting up traffic splines, pedestrian paths, and static characters, providing full control over all related XML data.
Transform splines into traffic or pedestrian paths and automatically assign attributes such as speed, density, and group settings. Load, extend, and fully edit existing systems, including group management, time schedules, conditions (e.g., seasons, weather), and sound configurations.
The tool places a strong emphasis on pedestrian management. Create, modify, and remove groups, assign pedestrians individually or globally, and place static humans directly in the editor. Organize them within groups and visually debug them. Moving entities between groups, automatic renaming, and scene cleanup are also supported.
Benefit from extensive debug visualization directly in the viewport, rendering traffic splines, pedestrian paths, static humans, directions, and bounding boxes in real-time. This feature aids in identifying issues and understanding system behavior without leaving the editor.
Designed for both beginners and advanced modders, this tool significantly speeds up the creation of complex, lively maps.
Installation:
- Navigate to the installation directory of the GIANTS Editor (e.g., "C:\Program Files\GIANTS Software\GIANTS_Editor_10.X.X\").
- Copy the file "TrafficManager.lua" and the folder "imgTrafficVehicles" from the prefab into the GIANTS Editor script folder.
- Restart the GIANTS Editor. The script will then be available via the menu bar under "Scripts".
Credits
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31 Mar 16:00Version 1.0
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by Killer0074ME
ago about 3 hours
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by Killer0074ME
ago about 3 hours
-
by Killer0074ME
ago about 3 hours

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