GE10 Script - Animal NavMesh Generator

V 1.0 mod for Farming Simulator 25

0
Downloads today
0
Downloads total
0
Comment Count

description

This script for the GIANTS Editor allows you to quickly and easily create navigation meshes for decorative pastures. The tool generates a NavMesh directly from a selected spline and automatically assigns the required attributes for the selected animal type.

All standard animal types from Farming Simulator are supported, including subtypes and growth stages. Additionally, the script displays helpful debug information directly in the editor viewport.

Installation:

  1. Navigate to the installation directory of the GIANTS Editor (e.g. "C:\Program Files\GIANTS Software\GIANTS_Editor_10.X.X\").
  2. Copy the file "AnimalNavMeshGenerator.lua" and the folder "imgAnimals" from the prefab into the GIANTS Editor script folder.
  3. Restart the GIANTS Editor. The script will then be available via the menu bar under "Scripts".

Credits

  • 25 Mar 15:30
    Version 1.0

  • 3698993
    by Psich
    ago about 4 hours
  • 3698992
    by Psich
    ago about 4 hours


Files

25.03 2026
Modhoster user rating
no rating Votes
V 1.0
Farming Simulator 25
FS25_GEScript_AnimalNavMesh_pref...
5.72 MB 0
15:30 0

0 Comments for GE10 Script - Animal NavMesh Generator

You have to log in for writing comments.
You can also sign up for free, id you don't have an account yet - it only takes 5 minutes.

No comments yet.

Write the first comment...

      }