GE10 Script - WaterToolkit
V 1.0 mod for Farming Simulator 25
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description
The WaterToolkit is a GIANTS Editor script for Farming Simulator 25, designed to simplify the process of creating and customizing water surfaces.
Features:
- Generate water planes from splines, including closed lake surfaces and rivers with adjustable width.
- Convert existing planes into complete water planes, incorporating WaterSimulation & WaterInMirror.
- Manage shader parameters via presets and apply them to multiple nodes simultaneously.
- Includes built-in presets based on FS25 maps.
- Create, save, reorder, and delete custom presets.
- Live preview with mesh triangulation directly in the viewport.
Note – Height Slider Range:
If the slider range for the water height is insufficient, the limits can be adjusted directly in the script:
- WaterToolkit.HEIGHT_MIN_SLIDER (default: lower bound)
- WaterToolkit.HEIGHT_MAX_SLIDER (default: upper bound)
Installation:
- Navigate to the GIANTS Editor AppData path. Default: “C:\Users\[USER]\AppData\Local\GIANTS Editor 64bit 10.0.XX\scripts\”.
- Copy the file “WaterToolkit.lua” from the prefab into the Script folder of the GIANTS Editor.
- The script will then be available in the GIANTS Editor via the menu bar under “Scripts”.
Credits
-
31 Mar 16:01Version 1.0
Files
31.03 2026
V
1.0
16:01
0

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