Global Wheel Destruction
V 0.1.0.0 mod for Farming Simulator 25
description
Experience a new level of realism with the Global Wheel Destruction mod. This modification enables foliage destruction not only on your fields but also on neighboring fields and areas outside of fields.
Important: As this feature affects neighboring fields, it can impact harvest missions. If the foliage being harvested has a tireTrack state, the game might not recognize this state as 'harvested,' which could prevent you from completing the mission. To resolve this, you must edit the foliage.xml file.
There is a method to make the game recognize tireTracks as 'harvested.' You need to add 'transition' lines in the fruit.xml file. Specifically, one that resembles: <transition src="invisible" target="tireTracks" />
For example, here is a modified barley fruitType block:
<fruitType name="barley" shownOnMap="true" useForFieldMissions="true">
<mapColors default="0.2502 0.1683 0.0612 1" colorBlind="0.6795 0.6867 0.7231 1"/>
<windrow fillType="straw" litersPerSqm="3.68" cutFillType="BARLEY_CUT" windrowCutFactor="1.25"/>
<harvest litersPerSqm="0.96" cutHeight="0.15" chopperType="CHOPPER_STRAW">
<transition src="harvestReady" target="harvested"/>
<transition src="invisible" target="tireTracks"/>
</harvest>
<growth resetsSpray="true" growthRequiresLime="true"/>
<soil lowDensityRequired="true" increasesDensity="false" consumesLime="true" startSprayLevel="0"/>
<seeding directionSnapAngle="0" needsRolling="true" litersPerSqm="0.0265" isAvailable="true"/>
<cultivation isAllowed="true"/>
<mulcher chopperType="CHOPPER_STRAW"/>
</fruitType>
Credits
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11 May 09:30Version 0.1.0.0
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by Scyphos
ago about 3 hours
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by Scyphos
ago about 3 hours
-
by Scyphos
ago about 3 hours
-
by Scyphos
ago about 3 hours

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