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Goldcrest Valley II

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Latest version 6.0.3.0. Uploaded at 05:30 EST Feb 24, 2018

 

This is an edited version of Goldcrest Valley.

VERSION 6.0.3.0 FEATURES:

 

The silo tip triggers at the farm currently will take any of the 8 fill types at any silo ie: wheat, barley, rape, maize, sunflower, soybean, chaff and silage but as of right now that's the only issue I'm working on.

 

ANIMAL ZONES:

- Consolidated all animal zones (cow, sheep and pig) to the main farm.

- Removed chicken eggs and sell points (chickens still roam around the farm).

 

FIELDS:

- Moved fields 12, 14 and 15 to work with new farm layout.

- Resized field 27.

 

FARM:

- There are 8 silos dedicated for one fill type each (wheat, barley, rape, maize, sunflower, soybean, chaff and silage).

- There are a number of crop storage building's for all other crops that silos do not take.

- Augars are required to fill and empty silos (Augar mods are build into map).

- Farm Barn/ Bale destroy also takes chaff, straw, dryGrass_windrow and grass_windrow.

- Vehicle reset, resets vehicle at the farm.

- Farm has the seed, fertilizer and liquidFertilizer placements.

- Farm has a refuel tank.

- There are 2 water pump stations (one at Farm) that provide water free of charge.

 

MARY'S FARM:

- Mary's Farm doubles as a sell point for buying liquid manure.

- Mary's Farm has 4 silo you buy pigFood, manure, chaff, silage and grass.

- Mary's Farm has the seed, fertilizer and liquidFertilizer placements.

- Mary's Farm has a refuel tank.

 

ACTIVE SCRIPTS:

- Chopped straw mod

- Manure mod

- Combine straw fix

 

MISC:

- Moved Livestock Market.

- Removed unused shed's and other buildings that I felt were in the way or served no purpose.

- Changed a large amount of the terrain for fields and around fields.

- Info Layer, tipCol has been updated map wide.

- All buildings, feeding and watering areas have snow mask for seasons mod.

- Trains have x2 extra cars of each type.

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