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Hagenstedt usa style
★ 4.1
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211 Ratings
17.0K
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Hagenstedt_usa_style_V2 is a remake of the default map but with building from the titanium addon
what we have is a total makeover of the village it now looks like a american small town
installed pigs and cattle sheep and cows are in the middle of the map also includes 3 mixstations
and storage area.
Hagenstedt_usa_style_V2
Titanium Add-on Assets by GIANTS Software GmbH is licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License.
Please link to http://www.ls-mods.de/fs13TitaniumAddonAssets.php
blacky BPG - Digitalanzeige was resized to fit the big notice board hope you don,t mind BPG
if i have left any credits out let me know
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Hat sich erledigt, ich habe die Modelle gefunden.
Hallo, tolle Map. Kannst Du nicht mal die ganzen USA Modelle, mit Texturen und so in einen Ordner werfen und den als Download bereit stellen. Ich möchte die für eine eigene Map verwenden, bekomme sie aber ums verrecken nicht mit Texturen exportiert. Wäre ganz toll.
Moin, ne klasse Map and great stuff. Läuft ohne Probleme (ohne jegliches ruckeln) und sie ist nicht so überladen mit Dingen, die ein Single-Player, nicht wirklich beweltigen kann und das, obwohl die Map, dann doch, ziehmlich groß ist. Einzige kleine Kritik, es fehlt ne vernüftige Beschreibung.
hammer geile map kann ich nur empfehlen
ist es noch keinem aufgefallen das es an dem MR Mod liegt das die preise so übertrieben hoch sind, jedesmal wenn der mod unten ist, läuft es super von den preisen her, sobal der MR drauf ist spinnen die Preise. naja mir egal, hab meine mr einfach umgeschrieben bekommen das der mr sich aus den preisen raushält....
wieso ist es so das ich bei schweine verkauf übertrieben viel geld bekomme?
Kann mir jemand sagen wo ich ihr Kalk auf der Map bekomme?
pinquar will you be adding the forestmod to your great map,as it is the only one I like to play on. thanks if you can.
where do you find the hops on the map
wenn bei jemanden die map ruckt und zuckt gibt's hier die lösung. http://www.chip.de/downloads/Razer-Game-Booster_42661074.html
After testing V5.0 I think i'll stick with V3.1. The map has become a lot laggier. I could detect visual changes, but no improvements, which isn't surprising, because the general layout and visual impression of the map have been the very top right from the start. Personally I think that V3.1 has a near to perfect balance of features, playability and framerates. I don't need more sellpoints or a bigger BGA or additional mixing stations - it's ok to have to drive around some, I think. I guess you try to achieve the perfect map, which is imho not a good goal - it shouldn't be too perfect, because it gets boring if it is. Besides, there is no perfection in RL either, is there? I'd rather have you work on a completely new map than expand on and enhance an already top map even more. But that's just my 2c. I am absolutely happy with V3.1, cause that scores on my list better than the new V5.0 Krassmann, a true fan of your work
finde die kirschen nicht
also ich muss noch einmal sagen sehr gute map bis jetzt die beste, aber wenn man in der nähe der Bäckerei kommt ruckt das spiel und der ton knackt. ich habe jetzt die Bäckerei komplett entfernt, jetzt läuft die map super. irgendwas stimmt mit der Bäckerei nicht, oder das ist nur bei mir so.
die map ist echt super so ganz nach meinem Geschmack. sie läuft bei mir flüssig und ohne rucken.
hello, I don't like to criticize because I know how much work effort and creativity goes into creating a map. I am German I live in Texas I have lived on farms both in the Eiffel region as well as seen many in the US. I don't know who has the thought that all grass is dead looking on US farms, its not, if you see this kind of grass usually there is a drought and not to much farming goes on. One would usually see this kind of terrain in the flat lands New Mexico, Wyoming west Texas, where there are no trees bordering deserts and such. I edited the map kept the base brownish gold texture and put a very nice layer of grass over it which the gold/brown shows through that is very realistic looking if this is what is attempting to be achieved. One problem is I keep losing harvested product as I drive over certain areas there are two at the farm, I don't know if this intentional or a bug. This is a very nicely done remake of a very boring map with activity's to accomplish other than harvesting and selling. I have added other selling points for the beer and bread food store, restaurants and such. Added bridge at the camp site moved boundaries out some and the whole area is now mow able from the port to the other side of the camp site. I have also incorporated a water fill station for the "big rigs" off the river, its free with a purification treatment faculty that is only for decoration but serves the purpose. Nice layout and creative.
Sieht zwar interessant aus aber bei einer Map mit 461 MB bin ich garantiert nicht bereit die Map zu downloaden, setzt dich nochmal ran und entmüll die Map.
well done wait till OSHA sees the gas tank next to the fertilizer:)
Welcome back and nice to see a new update from this map.
Hy Pinguar. Nice pice of Work you have done! This Map (3.1) is way better than the Westbridge Hills Map of Giants and a Favorit to me. I still played it for about 10 hours and like it more and more. But there is a Problem to wich I need Help, thougt I think that I read the comments carefully and allso made several atempts with and without Additional Mods in the Modsfolder: I could find no way to load Manure to a trailer. The Conveyer doesnt work and no shovel can be filled to load the manure manually. No original giants Tool, nor any Mod that I could find works. I've made shure that my LS13 is updatet to the newest Patch and I've got me the Vehicle Pack. To the other problems reportet by the comunity I have to say that I've made no atempt to breed animals or grow fruits other than the standards by now. But if there's a Problem with the price of Animals that depends on the Map, please give me (us) some idea how it can be fixed. I'am no modder myself, but I can follow clear instuctions ;-) (And that applies to a swap of the Grasstexture to some green to!). But all in all: Great Work, Thanks!
A great looking map! I have one concern though - I don't know if other users noticed this, my money keeps on increasing. I bought a few equipment and fields, then after harvesting I got my money back without even selling my products. I increased the timescale to 120 and in no time, my money got doubled! Is this normal?