
Headers with Multifruit Animations
These are the in-game headers with multi-fruit animations.
Everything else is standard, no other changes.
Consists of the Case 3162, New Holland Superflex, and the Capello Quasar HS16.
There is no i3d for the headers, they still use the in-game default i3d's but with added multi-fruit animations.
The Case 3162 and New Holland are set to run: wheat, barley, canola, oats, soybean and sorghum.
The Capello is set to run corn and sunflower.
You would still need the multi-fruit mod for in-game combines to work.
***You may need to check the multiFruit_config.xml and make sure sorghum is set to rape and not maize.***
And I think most maps now have fill planes and particle animations built in so that part should already be taken care of.
You can also add other crops to this or change the textures to match your current map textures but the texture coordinates will need to match.
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des is schon ok mit der übersetzung wer es nicht versteht soll sich "google - deutsch deutsch - google für dummy´s " kaufen die paar wörter die falsch übersetzt sind die kann mann sich denken zb flugzeugen is filplane
Apologize for the translation. Google. My german speaking is limited. Entschuldigen für die Übersetzung. Google Mein Deutsch sprechend ist begrenzt.
....ich verstehe nur Bhf!
..und ich verstehe alles. :)
Google Übersetzer zeigt wieder was er kann, wieso wird der nicht einmal gefixt :)