Meadow Trails - Thumbnail 1
1 / 4
Virus checked
v1.0.1.0 latest
Free Mod

Meadow Trails

–
Rating
0 Ratings
0
Downloads
45
Views
0
Thanks

Meadow Trails creates visible wheel ruts in wild grass, seeded grass fields, and decorative ground vegetation after repeated passes. Grass wear and plant destruction can be configured independently.

Wild grass and decorative vegetation outside fields are affected by the grass-wear setting. Repeated passes may also create dirt tracks, while asphalt, concrete, and other hard surfaces are excluded.

In Base Game mode, field destruction remains handled by the game. Meadow Trails instead applies the selected number of passes to field crops, including seeded grass, on both your own and other players' land. Both settings can be adjusted from 1 to 5 passes, with 4 passes set by default. The field soil type of grass fields remains intact.

Available under ESC > Game Settings:

  • Grass Wear Passes: set the number of passes required for visible wear.
  • Plant Destruction: choose between Base Game and Meadow Trails.
  • Plant Destruction Passes: adjust the damage applied to plants and crops.
  • Track Recovery: set the recovery time for vegetation and tracks.
  • Tire Tread Tracks: optionally enhance normal tire tracks on grass surfaces.

Without traffic, vegetation recovers within three in-game months by default. You can also select Off, one day, one month, two months, or three months. Only vegetation that was actually removed is restored on saved areas. A changed field soil or a different crop prevents restoration. Plant damage in Meadow Trails mode recovers over three months.

The optional tire tread tracks intensify normal tread marks on worn grass paths and grass fields using the existing tire texture. Tire tracks must be enabled in the graphics settings, and the game determines their lifetime. Wear and recovery data are saved with your game.

Press Ctrl+Shift+M to open the protected-area editor. Draw and name boundaries from the overhead view, move or delete individual points, and rename or remove areas. Each savegame supports up to 64 areas with 128 points each. Inside these boundaries, the mod creates no grass wear, dirt tracks, plant damage, enhanced tire tracks, or mod-based recovery. Existing damage is not removed. Normal tire tracks and equipment remain active.

Comments

You must be logged in to comment.

Log in

No comments yet.