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Multi-media AgroTech Map2 fruits

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Fruit Types: Cotton sugarcane sunflower potato sugar beet, oats and rice poppy dung manure silo for the BGA and the standards.

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Update:

It was added as a new warehouse, retail outlet where you can sell almost all fruits.

The village has been extended by a development area and a small industrial area.

The fields are the same so its not your AP's need to enter new!

------------ensiled

BGA with silos of Heady where the manure and shredded grass and then fill the can Silostar. Gibts then it really money or the second gibts manure and money by 0 clock

For those who do not want to work in the BGA There will be a normal sales trigger for slurry manure chopped grass, just as a ball shredding

This map is a new version of BigAgroTech with medium to large fields.

The fields are mostly already vorbepflanzt or gegrubbert

There is a large central courtyard with loading and unloading for all types of fruit, beets, cotton and potato warehouse and a small Nebehof where you also can unload all the fruit. 5 outlets, BGA, dairy, train, mill, brewery. < / p>

for growing rice fields were flooded where you can romp with you TerraTrac and tracked vehicles (which can also be planted and processed normally)

manure station on the cow pasture is used to fill the barrels and normal manure for the transporter to the BGAThe package is the

Siloschaufeln of Heady and the liquid manure barrels of Hewaaa contain

ZIP file unzip and copy everything in the mods folder

equipment for harvesting the different types of fruit

http://www.modhoster.de/mods/multifruit-geraete-packageOn other pages

ONLY ORIGINAL LINK !!!!! On other sites with ONLY ORIGINAL LINK !!!!! ? ?????? ?????? ? ?????? ???????????? ?????? !!!!! Más oldalakon csak Eredeti link !!!!! Sur d'autres sites avec Seulement ORIGINAL LINK !!!!!

And yet for all the repeated error messages left in the comments:

the map produced only a few physical actor moved which has no effect on the game

1 Bad allocation means that your memory is full comes when you have too many / major mods in the folder so times muck

2 Call stacks are 100% of any mod!3.The

map01.i3d (ie what is loaded into the game) has only 57 MB

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