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Multiplayer Achievements - Per Player
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Enables selected Farming Simulator achievements in multiplayer mode.
Depending on the achievement, progress is tracked per player, per farm, or for the entire server.
Personal Progress: Field work, driving, bale wrapping, riding, forestry, repairs, repainting, playtime, completed contracts, purchases, and attributable deliveries are tracked. Actions performed by other players or AI helpers do not count towards these personal achievements.
Farm Progress: Verified wealth and natural births of cows, sheep, pigs, and chickens. Members of the same farm share this progress; different farms are tracked separately.
Collectibles: These are counted server-wide for all players and farms in the current savegame, including players who join later.
Known money cheats, free console spawns, and console-spawned animals are excluded from the relevant counters. Existing money and earlier births are not counted retroactively.
Depending on the achievement, progress is tracked per player, per farm, or for the entire server.
Personal Progress: Field work, driving, bale wrapping, riding, forestry, repairs, repainting, playtime, completed contracts, purchases, and attributable deliveries are tracked. Actions performed by other players or AI helpers do not count towards these personal achievements.
Farm Progress: Verified wealth and natural births of cows, sheep, pigs, and chickens. Members of the same farm share this progress; different farms are tracked separately.
Collectibles: These are counted server-wide for all players and farms in the current savegame, including players who join later.
Known money cheats, free console spawns, and console-spawned animals are excluded from the relevant counters. Existing money and earlier births are not counted retroactively.
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