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In-Game Path & Area Painter

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Create field paths and freely shaped areas directly in Construction mode with this tool. Place control points, adjust the settings, and inspect the result in the preview before placing it.

Field paths: Two points always create a straight field path, while curves become possible from the third point onward. Choose one or two parallel paths and adjust the spacing and side position of the second path.

  • Meadow: Paints meadow along both sides of the path and between the wheel tracks. The wheel tracks remain unchanged.
  • Ground: Automatically paints the GRASS terrain layer below meadow areas and adds meadow foliage. A terrain texture from the current map can be selected for the wheel tracks, with available textures detected automatically.

Areas: Draw closed areas and customize them with different ground, vegetation, and tree options.

  • Ground: Use one to five terrain textures. A single texture covers the entire area, while multiple textures are blended naturally with adjustable proportions.
  • Vegetation: Select one to five vegetation types from the current map. Meadow covers the entire area, while bushes are distributed naturally with sparse coverage. Plant spacing can be adjusted in 0.5-meter steps, with up to 5,000 bushes allowed per area.
  • Trees: Select one to five tree species from the current map and adjust their proportions. Tree spacing can be changed in 1-meter steps, and the growth stage is selectable. Only stage 1 saplings continue to grow after placement.

Controls:

  • Left mouse button: Place a control point.
  • Right mouse button: Remove the last control point.
  • Enter: Place the field path or closed area.
  • Delete: Reset all control points.
  • Page Up / Page Down: Choose one or two field paths, or add or remove an area slot.
  • Numpad + / -: Adjust the spacing between two field paths or the share of the active area slot.
  • Numpad 7 / 9: Decrease or increase plant spacing by 0.5 meters or tree spacing by 1 meter.
  • Insert: Move the second field path sideways or switch the active area slot.
  • Home / End: Select the next or previous terrain texture, vegetation type, or tree species.
  • Numpad * and /: Select the next or previous tree growth stage.

Notes: Closed paths and areas can be completed after placing at least three points by clicking close to the first point; the endpoint snaps within 2 meters. Objects can only be placed on owned land.

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