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Porcupine Mountains Michigan

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Welcome to the wilds of the Porcupine Mountains in the Upper Peninsula of Michigan. Here, you will face many challenges, including difficult terrain, extreme weather, and vast empty wilderness.

This is a start-from-scratch/survival style map. You have inherited a small amount of property with a trailer house, a shed, a silo, and some heavily used equipment. There is one small field of grass on the property. You have all the equipment needed to cut and bale it into hay for income. Additionally, there is a constructible log cabin on the property. If you provide the proper materials, you can build a nice home. At that point, you can sell your trailer for extra cash.

You can harvest trees to provide the needed wood for the cabin, and there is a sawmill you can buy to produce other materials needed. Materials you can't produce or choose not to produce can be bought at the warehouse. There is a very small town area where you can buy and sell things. The map offers extensive forestry opportunities or ample open space to plow fields and expand your farms. There is no traffic on the map, allowing you to make roads wherever you want. There are 50 collectibles on the map.

The map features 58 available farmlands and 1 field, along with several buying and selling points.

  • Production/Sell Points:
    • Saw mill
    • Grain elevator sell point
  • Buy Points:
    • Animal trader
    • Gas station
    • Warehouse
    • Vehicle dealer

New/Updated Features:

  • New crops include Alfalfa, Clover, Flowering catchcrop, Green rye, Rye, Spelt, Silage maize, Triticale, Vetched rye, Winter wheat, and Winter barley.
  • Added ground deformation and row crop system.
  • Additional ground angles and stubble destruction.
  • Updated corn textures and custom planting and harvest calendar.
  • More paintable textures added.
  • New crops can be fed to animals.
  • Silos and bunkers accept new crops.
  • Updated some production points to accept new crops.
  • Custom weather patterns, sunrises, and sunsets to match the location.
  • Very dark nights and custom lighting.
  • Custom tornadoes.
  • Modified productions with increased capacities and outputs.
  • Custom animal.xml: cows don't produce milk until after 27 months, and goats don't produce milk until after 12 months for increased realism.

Enjoy the map and good luck out there! Special thanks to InsaneSimGuy for allowing the use of his silo for the farm.

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