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Realistic Harvesting

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Realistic Harvesting for Farming Simulator

Transform your harvesting experience into true agricultural simulation! Combines can no longer unrealistically sprint at full speed through dense crops without consequences. Working speed, engine load, and yield efficiency are dynamically driven by crop density, cutting width, moisture, and your machine's mechanical calibration.

Key Features:

  • Physics-Based Engine Load & Speed: Ground speed dynamically adapts based on harvested crop mass (t/h), header width, and vehicle horsepower. Overloading the engine or using incorrect settings results in real grain loss.
  • All Machine Types Supported: Fully calibrated physics for Grain Combines, Forage Harvesters (chaff/silage), Root & Vegetable Harvesters (potatoes, beets, carrots, parsnips, spinach, peas), Cotton, and Sugarcane.
  • Interactive Combine Calibration (RShift + K): Calibrate Rotor/Drum RPM, Concave Clearance, Fan Speed, and Sieves for each crop.
  • Workshop Upgrade Packages (Tiers 1–4): From standard manual operation to Sensor Kit, Yield Monitor, and Opti-Harvest AI auto-calibration.
  • AI & Courseplay Compatibility: Hired helpers and Courseplay workers automatically utilize your saved profiles or optimal calibrations.
  • Draggable HUD: Clean, movable on-screen display showing live Engine Load, Productivity, Crop Loss %, and Moisture.
  • Global Crop Profiles: Save your favorite tuning once – profiles automatically load across all your combines and savegames.
  • 3 Difficulty Modes: Choose between Arcade, Normal, or Realistic.

Multiplayer & Dedicated Server supported – please test cautiously and report issues on GitHub or Discord.

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