
Realistic Seeders
This script enhances seeders by adding realistic seed types for every crop, dynamic seed prices, matching pallets and BigBags, as well as extensive tramline, section width, and seeder control.
The mod dynamically adds new seed types that match the existing crop types on a map. This allows you to use real wheat seed to sow wheat, for example. Matching seed pallets and BigBags are available in the shop. Seeders only accept seed types for crops they can actually sow, while front tanks generally support all seed types. If a specific seed is loaded in a seeder, only the corresponding crop can be planted — the seed must be changed first to switch crops. Standard seed remains usable as usual by selecting the desired crop with the Z key. In the general settings, standard seed can be locked for seeders, so only the new crop-specific seed types can be used and matching standard seed pallets and BigBags are hidden in the shop. This setting applies per player, allowing mixed playstyles in multiplayer. You can also configure which pallet type is generated when unloading seed: new seed pallet, new seed BigBag, or standard seed pallet.
Tramlines and Seeder Control
The mod expands the F1 menu with statistics and controls for more precise sowing. Displayed information includes sown area, seed consumed, fertilizer consumed, current tramline mode, tramline distance and lane, working width, half-side shutoff status, and fertilizing function status. Three tramline modes are available: Manual (lane counting advances via key or HUD click), Semi-automatic (lane count increases automatically when lowering the seeder), and Automatic (a generated GPS course controls tramline position and half-side shutoff automatically). Tramlines and half-side shutoff can be manually overridden at any time. Track markers and fertilizing function can also be controlled via keys or the clickable HUD. Session counters can be reset while the total counter since purchasing the machine is preserved.
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