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Realistic Operating Hours & Depreciation
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Realistic Operating Hours & Depreciation – This mod overhauls the economic system and brings a whole new level of realism to managing your machinery on the farm.
Scaled Operating Hours: Operating hours now scale with your chosen in-game time speed. If you play with 3x speed, approximately 3 operating hours are counted per real hour of use – finally matching the actual time spent on your farm.
Realistic Depreciation: Machine value is now calculated from a combination of age, total operating hours, average annual usage, and overall wear. An older tractor with few hours retains significantly more value than an equally old but heavily used one. Attachments use a separate formula where age plays a larger role and operating hours a smaller one.
Overhauled Used Equipment Market: Used machines now appear with far more varied and realistic combinations of age, operating hours, price, and depreciation. You can find both relatively new machines with high hours and older, lightly used models at appropriate prices.
Existing Savegame Migration: When loading an existing savegame for the first time with the mod active, a one-time setup window lets you select the time speed you used before. The existing operating hours are then converted to fit the new system – this only needs to be done once per savegame.
Reduced Paint Wear: The visible paint wear has been significantly reduced, so machines with many hours no longer unrealistically lose most of their paint. Mechanical damage, maintenance, and repair costs remain independent of visual paint wear.
Leasing Adjustment: The leasing system has been adapted so that leasing fees stay balanced even though operating hours now scale with time speed.
Features:
- Operating hours scale with in-game time speed
- One-time migration system for existing savegames
- Realistic depreciation based on age, hours, and annual usage
- Separate depreciation calculations for vehicles and attachments
- Older machines with few hours retain much higher value
- Heavily used machines lose value faster
- More realistic age, hours, and pricing on the used market
- Greater variety in used equipment listings
- Significantly reduced visual paint wear
- Balanced leasing costs despite scaled operating hours
- Supports base game and modded machines
- Multiplayer support
Scaled Operating Hours: Operating hours now scale with your chosen in-game time speed. If you play with 3x speed, approximately 3 operating hours are counted per real hour of use – finally matching the actual time spent on your farm.
Realistic Depreciation: Machine value is now calculated from a combination of age, total operating hours, average annual usage, and overall wear. An older tractor with few hours retains significantly more value than an equally old but heavily used one. Attachments use a separate formula where age plays a larger role and operating hours a smaller one.
Overhauled Used Equipment Market: Used machines now appear with far more varied and realistic combinations of age, operating hours, price, and depreciation. You can find both relatively new machines with high hours and older, lightly used models at appropriate prices.
Existing Savegame Migration: When loading an existing savegame for the first time with the mod active, a one-time setup window lets you select the time speed you used before. The existing operating hours are then converted to fit the new system – this only needs to be done once per savegame.
Reduced Paint Wear: The visible paint wear has been significantly reduced, so machines with many hours no longer unrealistically lose most of their paint. Mechanical damage, maintenance, and repair costs remain independent of visual paint wear.
Leasing Adjustment: The leasing system has been adapted so that leasing fees stay balanced even though operating hours now scale with time speed.
Features:
- Operating hours scale with in-game time speed
- One-time migration system for existing savegames
- Realistic depreciation based on age, hours, and annual usage
- Separate depreciation calculations for vehicles and attachments
- Older machines with few hours retain much higher value
- Heavily used machines lose value faster
- More realistic age, hours, and pricing on the used market
- Greater variety in used equipment listings
- Significantly reduced visual paint wear
- Balanced leasing costs despite scaled operating hours
- Supports base game and modded machines
- Multiplayer support
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