
RealLifeNumbers
A new version of RealLifeNumbers adapted to FS25.
Version 1.0.0.2
Updates:
- RealNumbersContractRewards.lua: irrigationMission added.
Version 1.0.0.1
Updates:
- RealNumbersStorePrices.lua: Adapted to new data structure in FS25-1.3.
A few additional scripts from the FS22 version have been adapted to FS25.
- RealNumbersContractRewards.lua: Allows the player to adjust rewards for contracts
- RealNumbersCropGrowth.lua: Allows the player to redefine crop calendar
- RealNumbersLoans.lua: Allows the player to set loan limit and interest rate
- RealNumbersSprayTypes.lua: Allows the player to set spray rates.
RealNumbersCropGrowth.lua is disabled in modDesc by default. Activate it when you have no crop to loose or when starting a new game.
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Realistic Weather has introduced a new mission. This causes RealLifeNumbers to crash if you are using the script RealNumbersContractRewards.lua. I fix is being tested. Until a new release is ready, you may comment out RealNumbersContractRewards in modDesc.xml.
Version 1.0.0.2 will work with Irrigation missions made by Realistic Weather.
Hello Kaj, I have a problem with the mod "Realistic Weather". I get this message: "2025-03-20 08:15 Error: Running LUA method 'loadSharedI3DFileFinished'. C:/Users/pinof/OneDrive/Dokumente/My Games/FarmingSimulator2025/mods/FS25_RealLifeNumbers/RealNumbersFieldPrices.lua:69: attempt to index nil with 'notRunYetRealNumbersFieldPrices' 2025-03-20 08:15 dataS/character/playerF/heads/fHead01FacialAnimExpressions.i3d (2.92 ms) 2025-03-20 08:16 Info: Failed to request rc, HTTP code 0" and the game stays at 59% hang Best regards forever
I have tried Realistic Weather and can confirm, that Realistic Weather is incompatible with a number of mods, including RealLifeNumbers. According to some players the issue came about when Realistic Weather was updated. I get no clues, why RLN does not load correctly when Realistic Weather is activated. So I will not try to fix it.
Hi Kai, is possible that this mod very elevate price of pallet? And unfortunately, Ive got an error when trying buy building as construction. IDK if matters. RealNumbersCalendarInfo:update 2025-01-15 23:58 current year = 1 2025-01-15 23:58 current Season = 4 2025-01-15 23:58 current period = 10 2025-01-15 23:58 current month = 12 2025-01-15 23:58 current year = 1 2025-01-15 23:58 current Day In Season = 3 2025-01-15 23:58 days Per Period = 3 2025-01-15 23:58 current Day In Period = 3 2025-01-15 23:58 current Monotonic Day = 18 2025-01-15 23:58 currentDay = 30 2025-01-15 23:58 current Hour = 0 2025-01-15 23:58 current Minute = 4 2025-01-15 23:58 2025-01-16 00:03 Error: Running LUA method 'update'. D:/.../FarmMods25/_mods04/FS25_RealLifeNumbers/RealNumbersFieldPrices.lua:325: attempt to index nil with 'mapHotspot'
The price of pallets depends on the value of the goods on the pallet. It is my experience that during the life of a FS game, many pallet mods are released with new and never seen configurations. RLN is likely to either crash or calculate a wrong price, if the Pallet mod deviates from the build-in pallets. Unfortunately I can not issue a new version of RLN each time a new pallet mod appears. It appears that RLN crash when setting field prices. Can you mail me a log file?
hi, unfortunately, here is error after last update (i think): 2024-11-29 08:05 Paleta s buvolí mozzarellou : BUFFALOMOZZARELLA Volume 1000 : Price = 3970 € : Brand : NONE : Category : PALLETS 2024-11-29 08:05 Error: Running LUA method 'loadSharedI3DFileFinished'. D:/DataTata/FarmMods25/_mods04/FS25_RealLifeNumbers/RealNumbersStorePrices.lua:486: attempt to index nil with 'fillTypeNames'
I have studied the data structure for the storemanager and it seems to have changed since RLN was released, perhaps in the last update to FS25 V.1.3. I will adjust the script to handle these changes.
Thank you for telling me. Strange that I did not get that error myself in FS25 version 1.3 . What map are you playing?
Hello kahenneberg, I just wanted to let you know that the rln is running successfully on the server in MP again, as it looks like after the first tests, and I will post pictures or video of it when I get the chance. At Twitch there are already the first streams from the server game but for youtube I have to finish it first. Thanks and best regards JS39 and the Real LS team.
I don't play on servers or MP. So thank you so much for letting me know.
Hello gentlemen. I downloaded your mod and I want to make some minor changes in the leasing section. I want to add that machines below the value of X have a higher leasing percentage. Where can I find the formulas or commands necessary to creation it?
Hello Ciupciup12, Leasing rates are defined using a global scaling factor, which sets the leasing cost as a small fraction of sales price. I tried to define a runingLeasingFactor (lease rate per hour) but somehow ended up corrupting the game. Had to reinstall the game from scratch. So, I will leave the feature as is.
I assume the script would have to be changed for this. You can't just quickly insert something like that. But the modder can certainly say more about this personally. I'm just a user here who sometimes changes things.