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v1.0.0.0 latest
Free Mod

Resource Usage Control

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Resource Usage Control lets you adjust the consumption of seeds and field treatment materials conveniently in a separate fullscreen window. Features:
  • The window opens by default with the F11 key. The keybinding can be changed in the game's control settings.
  • In global mode, a multiplier is applied to seeds and all supported field resources.
  • In individual mode, separate settings are available for seeds and field treatment materials.
  • Seed settings are dynamically generated from the fruits registered on the current map.
  • Field resources include solid and liquid fertilizer, manure, slurry, digestate, separated manure, lime, herbicide, and compatible mod-added resources.
  • Disabling a category hides its rows and resets all values to the default 1x.
  • Multiplier range: 0.25x to 10x.
  • Lists are cached once when the savegame loads – opening the window does not trigger a new scan.
  • All settings are stored in a single modSettings file, with a separate entry per savegame (slot number and play time).
Examples:
  • 0.25x: Consumption is 75 % below the default value.
  • 1x: Standard game consumption.
  • 5x: Consumption is 400 % above the default value.
  • 10x: Consumption is 900 % above the default value.
Important: The mod modifies the values seedUsagePerSqm and sprayType litersPerSecond. Mods with their own consumption logic may require additional compatibility adjustments.

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