
Row Seeding for Barley, Oat, Wheat, and Canola
This modification implements row seeding for barley, oat, wheat, and canola. The plants grow in clean rows, providing a more realistic field appearance without additional scripts or performance losses.
Features:
- Row seeding for barley
- Row seeding for oat
- Row seeding for wheat
- Row seeding for canola
- Multiplayer compatible
- Focus on visuals and realism
Notes:
This prefab exclusively changes the visual representation of the mentioned crops. It has no influence on yield, growth, working speed, or any other gameplay functions.
Installation:
WARNING: PLEASE MAKE A BACKUP FIRST!
Important: If you are using custom textures for barley, oats, wheat, or canola in the base game’s foliage folder, you must revert to the original textures, as we cannot guarantee compatibility with other textures! Locate the "foliage" folder in your map, replace the folders for the respective crops, and ensure all files are overwritten.
Version 1.1:
- XML files have now been added for multifruit maps, distinguishing between summer and winter grain.
- There are 2 different versions of summer and winter grain available, as depending on the map, sometimes one version is installed and sometimes the other.
- This only concerns whether the header effects work correctly, so please test after installation whether the effects on the header work for the crops. If not, please use the second version.
- Canola now also has green stubble when it is chopped.
- Various adjustments to the XML files.
- Row spacing for wheat, barley, and oats adjusted from 25 to 15 cm.
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