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v1.2.5.2 latest
Free Mod

RutFlow – Dynamic Water in Tire Ruts

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RutFlow brings water into deep tire ruts on wet or water-saturated ground. A terrain-following groundwater table creates smooth, dynamic water surfaces instead of artificial, angular puddles.

  • Water collects in tire ruts and adapts to the local terrain conditions.
  • Soil moisture, rain, and snowmelt affect the water level. Water can freeze during frost.
  • Tires and vehicles displace the water and create bow waves when the water is deep enough. The player character also reacts visibly to water.
  • Ruts from every vehicle are taken into account, regardless of which vehicle created them.
  • When Realistic Water & Soil Management (RWSM) is installed, local soil moisture data is used for water formation.

The current state is saved with the game. Water effects are calculated locally on each client, so the mod is also supported in multiplayer.

This mod is still in beta. Feedback about visual issues or unusual behavior is welcome; screenshots and the log.txt file help with troubleshooting.

Debug commands: witDebug, witFill, witMargin, witShader, witFlip, witClear, witProbe, witRwsmDump

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