
Draw Distance
Extends the in-game graphics settings with additional draw distance presets for objects, LODs, and vegetation.
Presets:
- Base Game
- Improved (200 %)
- Extended (250 %)
- High (300 %)
- Very High (400 %)
- Ultra (600 % objects/LOD and vegetation)
- Extreme (1000 % objects; vegetation limited to 600 %)
The Base Game preset retains the default values configured by Farming Simulator. The selected draw distance setting is saved in the standard modSettings directory and applies to all savegames.
Console Commands:
- ddInfo
- ddPreset [1-7]
- ddSet object lod terrain ground foliage foliageLod
- ddFoliage percent [optional LOD percentage]
- ddReset
The ddFoliage command supports experimental values from 10 % to 1500 %. Values exceeding the currently reserved vegetation capacity usually require a one-time reload of the savegame and may increase memory usage or cause instability on some maps.
Higher presets can significantly reduce performance and increase VRAM usage, especially on large or highly detailed maps.
The ground deformation and ground detail distances are not accessible via Lua in the current game version and therefore remain controlled by the base game.
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