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Somewhere In Thuringia IV Crossplay

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Welcome to Somewhere in Thuringia IV! This map takes you to the gently rolling landscape between Magdala (A4) and Blankenhain, centered around the idyllic village of Loßnitz. The fields lie open before you, while the dense forests on the horizon promise plenty of work to be done.

Focus & Machines
The focus is on authentic arable farming and forestry. The map has been primarily optimized for small to medium-sized machines – field paths and field layouts work best with compact equipment. Larger machines are technically usable with sufficient skill.

Two Starting Options
Choose between a charming small family farm for a nostalgic feel or a large agricultural operation for those who want to farm on a grand scale. A biogas plant and a sawmill are also available.

Real Orchards
A special highlight is the specialized fruit cultivation featuring apples, cherries, pears, and plums. This is not a simple reskin but a deeply customized system with unique trees and a special picktrain, delivering a completely new and authentic harvesting experience. Note: Due to engine limitations, there is no visual mulching effect in the orchards to prevent critical LUA errors when AI helpers perform mulching work.

Multifruit & Regional Authenticity
Full multifruit support with crops suited to the Thuringian climate. Exotic crops like olives, cotton, sugarcane, and rice are not available. Additional crops: green rye, humus active, mustard, rye, silage maize, triticale, vetch rye, flowering catch crop, alfalfa, clover, field grass, winter wheat, winter barley, spelt, apple, cherry, onion, pear, and plum.

Technical Specifications
- 32 ground angles for ultra-precise soil cultivation
- Increased heightTypes limit for greater variety when tipping materials

Freedom & Support
- Sellable world: Almost all decoration objects, halls, and props on the farms and the biogas plant can be sold individually
- Build plots: Plenty of open spaces explicitly intended for your own building projects
- Ingame help: Extensive in-game help covering all the map's special features in detail

Important Notes
- There is a building restriction in a roughly 50 m strip at the edge of the map (game standard)
- The mods "Seasonal Prices" (w33zl) and "Harvest Profit" (Raster R3 Modding) are technically incompatible – use at your own risk

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