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v2.1.0.0 latest
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Terrain Texture and Object Picker

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The Terrain Texture and Object Picker enhances the build menu with an eyedropper feature for ground textures, foliage, bushes, trees, and supported placeable objects.

The eyedropper can be used to capture already used painting textures, visible foliage such as grasses, flowers, and bushes, placeable trees, and supported objects directly on the map, allowing you to find them again in the construction menu. For mixed areas, multiple matching hits can be displayed.

Usage:
1. Open the "Eyedropper" tab in the build menu.
2. Press the "Activate Eyedropper" button.
3. Click on a ground texture, foliage, bush, tree, or supported object.
4. Confirm the desired hit in the construction menu.
5. Paint or build as usual.

The eyedropper can be reactivated at any time if necessary. The active brush is reset before recording.

The mod takes into account available ground textures and suitable foliage of the respective map. Map foliage is recognized without loading additional entries into the normal build menu.

Credits:
Thanks to PeterPwn247 for "All Decorative Foliage" and to modelleicher (Farming Agency) for "All The Ground Textures Ingame". Both mods helped to understand how map content can be effectively made available in the build menu.

Changelog 2.0.0.0:
- Name changed to Terrain Texture and Object Picker.
- Detection of bushes and trees expanded.
- Detection improvements for ground textures, foliage, and supported construction menu items.
- Improved map foliage detection for additional map content.
- The previous debug mode was removed due to extensive log entries during normal use.

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