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TowSystem V1.0.0
TowSystem adds a realistic vehicle towing system to Farming Simulator 25. It is designed for situations where a vehicle can no longer move under its own power or simply needs to be pulled by another vehicle.
Vehicles are connected using a visible towing rope with a fixed length of 4 meters. Instead of directly copying the steering input of the towing vehicle, the towed vehicle follows the actual path previously driven by the vehicle in front. This creates much more natural and believable towing behavior, especially when cornering.
While a vehicle is being towed, its engine remains disabled and cannot be started. The towed vehicle is moved entirely passively. A visual AI driver is also displayed inside the rear vehicle. The driver reacts to steering, acceleration and braking, including animated body and pedal/foot movement.
TowSystem also supports optional integration with EngineGuard. When EngineGuard is installed, TowSystem can detect the engine damage value stored for the towed vehicle and display the detected damage status while towing.
Features:
realistic vehicle towing
visible towing rope
fixed 4 meter rope length
path-following behavior for the towed vehicle
maximum towing speed of 20 km/h
engine start disabled while a vehicle is being towed
visual AI driver in the towed vehicle
animated steering, body and pedal movement
automatic AI driver restoration after entering and leaving the towed vehicle
synchronized road lights, indicators, brake lights and beacon lights
controlled braking after manual release or safety rope break
optional EngineGuard damage detection
singleplayer support
multiplayer and dedicated server support
German and English localization
Controls:
Use the TowSystem action key to connect a suitable nearby vehicle or release an active towing connection.
Creator:
lass_unsZocken
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