Universal Autoload
V 1.0.2.8 mod for Farming Simulator 25
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description
The Universal Autoload mod automatically modifies base game trailers, applying to both new and existing trailers on your farm. For instructions on adding this feature to your own mod trailers or pallets, please refer to the included read-me file.
Changelogs:
- v1.0.2.8 - Fixed issue #499. The unloading rotation/offset feature should currently be SP only. Note: MP implementation requires synchronization of server-only values with the client.
- v1.0.2.6 - Fixed issue #489 related to physics and tension belts in MP games. Pallets are now removed from physics after saving is complete.
- v1.0.2.3 - Small tweaks to the last release, potentially reducing impact on other uses of delete.
- v1.0.2.0 - Fixed issue #476, correctly activating physics for loaded pallets and updating pallet positions when removed from physics.
- v1.0.1.6 - Fix for #470 regarding raiseObjectDirtyFlags for bales with active autoloading.
- v1.0.1.3 - Experimental changes, potential fixes for #463 and #465, and added Danish translation.
- v1.0.1.2 - Added Spanish translation and reduced debug keybinding priority.
- v1.0.1.1 - Added support for Highlands DLC and corrected train carriage names.
- v1.0.1.0 - Prevented runtime errors and improved loading of shipping containers.
- v0.4.9.9 - Final pre-ModHub release with various improvements and fixes.
For a detailed changelog, please refer to the full description in the read-me file.
Credits
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26 May 14:39Version 1.0.2.8
-
by mmkq
ago about 3 hours
-
by mmkq
ago about 3 hours
-
by mmkq
ago about 3 hours
-
by mmkq
ago about 3 hours
-
by mmkq
ago about 3 hours
-
by mmkq
ago about 3 hours
Files
26.05 2026
V
1.0.2.8
14:39
6

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