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Universal Collision Remover
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Removes collision from static map objects without changing their visual appearance. Ideal for fences, walls, signs, sheds, rocks and decorative objects. Animated gates, doors and barriers remain fully functional.
Press CTRL + X to toggle the mode. The crosshair turns green when an object is removable and red when it is protected. DEL makes the selected obstacle passable, CTRL + Z reverts the last change.
Terrain, map boundaries, water surfaces, functional triggers, registered vehicles and moving objects remain protected. Changes are saved instantly in the current savegame and automatically reapplied when the map is loaded. Single-player only.
Press CTRL + X to toggle the mode. The crosshair turns green when an object is removable and red when it is protected. DEL makes the selected obstacle passable, CTRL + Z reverts the last change.
Terrain, map boundaries, water surfaces, functional triggers, registered vehicles and moving objects remain protected. Changes are saved instantly in the current savegame and automatically reapplied when the map is loaded. Single-player only.
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