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Universal Seeder Auto Refill

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Universal Seeder Auto Refill adds automatic chained refilling to compatible seeders and planters while keeping the game's standard refill controls and interface.

The system was originally developed as a feature for one of the author's seeder projects, then rebuilt as a standalone script mod so the same automatic refill functionality can be used with a much wider range of compatible seeders and planters.

How it works: Press R to start filling. When the current compatible seed or fertilizer bag/pallet is empty, the mod automatically attempts to continue with the next compatible nearby source within the machine's standard refill range.

Features:
  • Standalone auto refill script mod
  • Compatible with base-game seeders and planters
  • Designed to support compatible modded seeders and planters
  • SowingMachine + FillUnit integration
  • Seed and fertilizer support
  • Automatic hand-off between compatible nearby bags/pallets
  • Fast 80 ms restart/retry timing
  • 8 second nearby-source grace period
  • Uses the standard Farming Simulator refill interface
  • Multiplayer supported with matching mod version
  • No additional configuration required

How to use:
1. Position a compatible seeder or planter within its normal refill range.
2. Place compatible seed or fertilizer bags/pallets nearby.
3. Press R to begin filling.
4. The mod automatically attempts to continue with the next compatible nearby source when the current one is empty.
5. The session ends normally when no compatible source is available within the grace period.

Important: The physical refill trigger radius of equipment is not enlarged – each machine keeps its original refill range. Compatibility with every third-party machine cannot be guaranteed, as some mods use custom refill scripts or non-standard FillUnit behaviour.

Created by GOLDMATR1X.

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