
VAT System
VAT system for Farming Simulator.
This mod extends the financial management with a configurable VAT (Value Added Tax) system. It is primarily designed for realistic multiplayer, roleplay and economy projects, where VAT is not only simulated but also assigned to a designated farm as the tax recipient.
How it works
All prices, sales revenues and farm transfers captured by the mod are treated as gross amounts. The VAT is not added on top of the displayed price. Instead, the mod calculates the tax portion already included in the gross amount based on the configured VAT rate.
VAT can be individually toggled on or off for each supported category, and a custom rate from 0 to 30 percent can be set.
Supported Categories
- Shop – Vehicles, Implements & Hand Tools
- Shop – Pallets, Big Bags, Bales & Objects
- Placeable Objects
- Agricultural Goods & Consumables
- Production Goods & Miscellaneous
- Animals
- Properties
- Farm-to-Farm Transfers
Tax Recipient
An existing farm can be chosen as the tax recipient in the game settings. All VAT amounts calculated by the mod will be credited to that farm.
Financial Overview
The mod registers its own finance entry for VAT, allowing all tax transactions to be displayed separately as VAT in the financial overview.
Administration & Multiplayer
The settings are located in the game settings and can only be changed by administrators. The configuration is saved with the savegame and synchronized in multiplayer.
Note: This mod provides a freely configurable VAT system for gameplay and roleplay purposes. It is not a fiscal or legal simulation of any specific country.
Comments
You must be logged in to comment.
No comments yet.