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Vehicle Inspection (HU)
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Adds a periodic vehicle inspection system (HU/TÜV) to Farming Simulator for all vehicles equipped with a license plate – tractors, trucks, cars, trailers, harvesters, auger wagons and more. Each vehicle receives an automatic inspection interval based on its class, speed, or permissible gross weight (e.g. car/motorcycle every 24 months, truck every 12 months, tractor up to 40 km/h every 24 months / above every 12 months, trailer up to 10 t every 24 months / above every 12 months). Once due, the vehicle is flagged as "Due" or "Overdue", but always remains fully drivable – perfect for roleplay without limiting gameplay.
Initial Setup (admins only): In the game settings under "Vehicle Inspection", two roles can be assigned:
- Inspection Farm: may perform inspections and renew inspection dates.
- Decommissioning Authority: may decommission a vehicle or revoke it.
Both admin-only, saved with the savegame and synchronized to every player.
Inspection Station: Dedicated tab in the pause menu (green clock icon) with the complete vehicle register across all farms. Select a vehicle and:
[Enter] Perform inspection – renews to the full interval (inspection farm only).
[C] Decommission/recommission vehicle (decommissioning authority only).
[X] Change sort order (validity/farm/defect notice).
[I] Individual interval – sets a custom inspection interval for the selected vehicle (Default/3/5/6/9/12/24/60 months), independent of the automatic class calculation. Useful for special cases or vehicles meant to look "worn". Current value shown bottom right, key freely rebindable (inspection farm only).
Vehicle Classes and Intervals: Modeled after real German inspection regulations (§ 29 StVZO) as a game-balanced approximation – not legal advice. All classes, thresholds, and over 60 vehicle categories are freely adjustable in huSettings.xml – no coding required.
Multiplayer: All settings and inspection data are saved with the savegame and continuously synchronized between server and players.
Initial Setup (admins only): In the game settings under "Vehicle Inspection", two roles can be assigned:
- Inspection Farm: may perform inspections and renew inspection dates.
- Decommissioning Authority: may decommission a vehicle or revoke it.
Both admin-only, saved with the savegame and synchronized to every player.
Inspection Station: Dedicated tab in the pause menu (green clock icon) with the complete vehicle register across all farms. Select a vehicle and:
[Enter] Perform inspection – renews to the full interval (inspection farm only).
[C] Decommission/recommission vehicle (decommissioning authority only).
[X] Change sort order (validity/farm/defect notice).
[I] Individual interval – sets a custom inspection interval for the selected vehicle (Default/3/5/6/9/12/24/60 months), independent of the automatic class calculation. Useful for special cases or vehicles meant to look "worn". Current value shown bottom right, key freely rebindable (inspection farm only).
Vehicle Classes and Intervals: Modeled after real German inspection regulations (§ 29 StVZO) as a game-balanced approximation – not legal advice. All classes, thresholds, and over 60 vehicle categories are freely adjustable in huSettings.xml – no coding required.
Multiplayer: All settings and inspection data are saved with the savegame and continuously synchronized between server and players.
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