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Weed Regrowth After Plowing

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This gameplay mod adds gradual weed regrowth to the plowing system. In the base game, a freshly plowed field stays clean of weeds permanently. With this mod, every tilled patch has its own timer: once the configured time expires, thin weeds begin appearing on part of the area, followed later by dense weed growth across the entire patch.

  • The first stage starts after the configured delay, 8 in-game hours by default, and covers 50 percent of the area by default.
  • The dense weed stage follows after the second configured interval, 48 in-game hours by default.
  • Each tilled area is managed by its own independent timer.
  • Weeds that have already reached a later growth stage are not reset by the mod.

Re-plowing, sowing and herbicide

Re-plowing an area, including crosswise at 90 degrees, removes the weed growth created by the mod and restarts the timer for that area. Other patches keep their individual timers. Due weed regrowth can also occur after the field has been sown. Herbicide applied before the weeds appear protects the treated area from new growth created by this mod.

Settings

The Plow Weed Regrowth section of the game settings includes options to enable or disable the mod, adjust the time until the first and dense weed stages, and change the density of the initial stage. Settings are saved automatically and retained for the next game start. In multiplayer, the host or server settings apply.

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