Multifruit Template Map Pack (Prefab)

V 1.0 mod for Farming Simulator 25

3
Downloads today
3
Downloads total
0
Comments

description

This Multifruit Template Map Pack includes both a standard-sized and a 4x map, designed as prefabs for map creators and modders. It is fully compatible with the latest features and offers expanded functionality:

  • 32 ground angles
  • New crops: rye, spelt, triticale, green rye, vetched rye, mustard, humus active, silage maize, flowering catch crop, winter wheat, summer wheat, winter barley, summer barley, alfalfa, and clover
  • Stubble destruction integrated
  • Adjusted seeding and harvesting calendar
  • More paintable textures (usable in-game)
  • AI does not grow cotton and sugar cane
  • Silverrun Forest trees included
  • German license plates
  • Modified lime texture
  • In-game help system included (customizable)
  • New crops added to animal feed
  • Paintable decorative meadows available in Giants Editor under decoFoliageUS
  • Created in collaboration with the Farming Agency for optimal future compatibility

Changelog 1.1.0.0:

  • Foliage adjustments
  • 96 total paintable ground textures
  • Compost added as fertilizer (with or without Precision Farming)
  • Fixed LUA error during mulching
  • Added goat pasture and compost silo as placeables
  • Included example modDesc.xml

Changelog 1.1.0.1:

  • Fixed concrete floor issue on standard map
  • Resolved LUA errors for specific crops
  • Fixed fertilizer bonus for mustard when mulched
  • Updated for patch 1.14 and Highlands Fishing DLC

Thanks to everyone who supported this project and contributed prefabs!

Credits

Other

  • 04 Nov 13:31
    Version 1.0



Files


04.11 2025
Modhoster user rating
no rating Votes

Empfehlungsrate

-/-      
noch nicht genug Stimmen

Do you think this mod should be featured?

0 Comments for Multifruit Template Map Pack (Prefab)

You have to log in for writing comments.
You can also sign up for free, id you don't have an account yet - it only takes 5 minutes.

No comments yet.

Write the first comment...

      }