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Straw Harvest Height Priority

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This mod fixes a savegame loading issue that can occur after the FS25 1.24 update on heavily modded savegames using Straw Harvest. The actual problem is not the FillType limit, but the map reaching its DensityMap HeightType limit. As a result, Straw Harvest can no longer register its required pellet materials and the savegame crashes on load.

This fix gives HAY_PELLETS and STRAW_PELLETS priority for the HeightType slots so that the savegame can be loaded again. This is explicitly a workaround – the map's HeightType capacity is not increased and no map data is modified.

Important note: Since Straw Harvest gets priority, other custom materials may lose their HeightType slot for ground piles. They will generally still work in trailers, silos, productions, storages and sell points, but may no longer be able to be dumped and picked up as loose piles on the ground.

If you don't need Straw Harvest, it is recommended to disable Straw Harvest instead of using this fix, in order to keep HeightType slots available for other mod materials.

Installation: Copy the file ZZZ_FS25_StrawHarvestHeightPriority.zip directly into your mod folder. The ZZZ_ prefix is intentional and ensures the correct load order.

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