WILD WEST 16X MAP update

V 1.1 mod for Farming Simulator 19

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description

FS19 Wild West 16x update * Removed floating light by animal dealer * Added cabbage and spelt to main silo * Horses can now be riddin * Fixed diesel sale trigger * You can now add bales to farm silo. (If you want to) * Lighting fixed at shop, Petrol Station and sell points *for the traffic issue (turning off and on) its not the map its a weird Glitch here is how you can fix it: Start Game, turn off traffic, save Game. Now Exit map and Game (you must exit both) Restart save game, now you should be able to turn traffic on and off as you wish. NOTE: If you want these fixes to work, you will have to start a new game sorry. There have been some other minor fixes done on this map as well. Facebook group link: https://www.facebook.com/groups/2280994372124357/ Donation Link: paypal.me/cazz64 NOTE: I'm really sick of some remarks that people leave. If you don't like the map or my work, move on... You are the main reason I'm not keen on adding my mods outside of my facebook group. I'm on boarder line releasing anymore on here. Tp the ones that do like my work, please join my facebook page as a lot of my work is left with members of my group. I am greatfull to you. Cheers V1.0: Ok guys here is the 'WilWest 16x map". We had a blast making this map and I hope you guys have as much fun on it as we did making it. Special shout out to 'The Collaboration crew who is OTD, Thompson Johnny, Perran Greenaway and myself who have joined in and made this map possible.. Also to our map reviewers and testers. I am going to carry on playing this map on our server but want to let you know that we have another map I have started work on. It has a lot of forestry on it so should be enjoyed for a larger amount of gamers that like forestry. We would like you to watch as this will give you more of a insight into this map. We put this map out to our Facebook group and have possitive feedback from our members and we decided it is time to let you guys have it. It is seasons ready. If this is not to your liking. Delete it. To the rest, Enjoy. Cheers. Cazz64 Facebook group link: https://www.facebook.com/groups/2280994372124357/ Donation Link: paypal.me/cazz64

Credits

Cazz64, OAG The Collaboration

changes

  • 02 Feb 07:52
    Version 1.1

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Files

02.02 2020
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V 1.1
Farming Simulator 19
Map_FS19_WildWest_16x.zip
626 MB 6776
02. February 6,776

5 Comments for WILD WEST 16X MAP update

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  1. Das ist absolut die Map, die ich mir immer gewünscht hab. Wahnsinnige, riesige Ställe, große und kleine Felder. Multifruit ohne Ende. Sogar der Zaun aus der Mercury Farm ist drin, den man zersägen kann.
    Die Autobahn ist das Highlight überhaupt. Super gemacht !! GANZ GROßES LOB von mir :-D


  2. Lestart1911 26. October

    Sehr schöne Map mit genug zu tun. Habe jedoch das Problem, das Feld 17 nicht komplett vom CP erfasst und verarbeitet wird.

    1 replies

  3. HollyGrafi 30. August

    Hallo Leute
    Erst mal....eine super Map....ich spiele sehr gern auf der WildWest....nun meine Frage....der Heuwender läßt in eine Richtung alles Grass liegen,in der gegenrichtung nimmt er alles mit...woran liegt das....vieleicht kann mir da jemand helfen....vielen Dank im Voraus....gruß der HollyGrafi


  4. cassaro 24. July

    hallo habe einen mutiplayer server wo ich wild west spiele, habe aber das Problem das wenn ich aus einem Fahrzeug aussteige ich mich under der Mapp befinde Im singlplyer habe ich dieses Problem nicht


  5. Ich spiele jetzt schon seit einigen Stunden die Map, allerdings kriege ich die Gärresteausbringung nicht hin.
    Der Verbrauch ist sehr hoch und ich kann auf halbgroßen Feldern nichtmal eine Bahn fahren, ohne ein großes Fass wieder aufzufüllen.
    Habe jetzt schon versucht in einem gemoddetem Fass den "usagescale" modifier zu ändern, aber das ändert trotzdem nichts. Die Brühe läuft da einfach so raus :-) Bei der Map finde ich zwar die spraytypes.xml, aber digistate ist da nicht drin. Auch ein manuelles Nachtragen hat nichts geändert... Hilfe :-)



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