Building Mod Pack

V 1.71beta mod for OpenXcom

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Please like and subscribe for new release!

READ THE CHANGELOG ON DOWNLOAD!

- Upgraded, Deployed and Large versions:

  • General Store (thanks for: Dioxine)
  • Living Quarters (thanks for: Dioxine)
  • Workshop (with hangar capacity)
  • Laboratory
  • Hangar (Large Hangar, 3x3 size building!)
  • Interogration Lab (Beta!)


- Upgraded and Deployed versions:

  • Training Room
  • Psionic Laboratory


- Deployed versions:

  • Alien Containment
  • Small Radar System
  • Large Radar System
  • Missile Defences
  • Hyper-wave Decoder
  • Laser Defences
  • Plasma Defences
  • Fusion Ball Defences
  • Mind Shield
  • Grav Shield

Future Plans:

- Recruitment Office (done: https://openxcom.mod.io/recruitment-office )

- Combined buildings:

  • Living room+General Store+Hangar+radar+Access Lift(??) for fast new build base building.
  • Mind Shield+Gravity Shield+Hyperweave Decoder+Access Lift(??) or Plasma Defense
  • Training and Medical Station (Upgraded Building, 1x1)
  • Training, Medical Station, Psionic Laboratory+ Living room (Large Building, 2x2)


Please give me feedback! If you have question or find bug, contact me:

  • Discord: Biggieboy#6037
  • Openxcom forum: http://openxcom.org/forum/index.php/topic,6272

Many thanx for:
Meridian, Yankes, SupSuper, Dioxine, Warboy, The Reaver of Darkness, Juno, Solarius Scorch, ohartenstein23

Credits

changes

  • 27 Jul 09:48
    Version 1.71beta

    bugfix

images



Files


14.09 2018
Modhoster user rating
5.0 / 5 Votes

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Der Mod wird automatisch beim nächsten Start von OpenXcom installiert.
OpenXcom
buildingmodpack-1.71beta.zip
544 KB 1173

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