Adds a new NPC (the Colony Ship Engineer) and three new ships, along with some QoL improvements for spaceships.
- Tankier and can hold more cargo than the Fighter Escort
- No weapons, but plenty of shields
- Contains all facilities needed for survival
- Special Weapon: Plasma Wave Generator! Capable of hitting multiple ships for large amounts of damage.
- Requiring 6 power cores to operate, this ultraheavy ship is able to pick up and transport space station modules using its ability hotkey.
Quality of Life
- Mobile Labs can now be crafted
- Spaceship docks and dragonship factories now restore the health of their respective ship type
- Colony Ship Engineer Scene art (CapAIn is a placeholder)
- Remote Proximity Mines for the Assault Ship
- Research and Repair bot to be used in craftable mobile labs
Special thanks to the game's artist, AaronNorell, for providing these unused assets!
26 Feb 19:37Version 1.1.0
[Bugfix] Colony ship engineer now only spawns once. Any duplicates will be removed.
[Bugfix] Spaceship docks can no longer be picked up while they are active.