description
The SPDCorporation presents to you the Empyrion class cargo ship! Made by our best engineers to be used as a mobile resting spot for pilots and a large cargo hauler. The ship comes equipped with 4 outer hauls, two on top and two on the bottom, witch can be either filed with cargo placed ontop of the magnetic plates, or can be filled by the cargo modules witch come with the ship. Each cargo module sports either 10 large cargo containers, or 10 large hydrogen containers. The cargo modules can be made speciffic to the customer's wishes, so can the livery of the ship. The layout of the ship is symetrical between both decks, with gravity generators providing both sides. Shafts for switching between them are available in the bridge and the maintanace areas. Our ship doesn't come with atmospheric capabilities, due to the massive weight it carries, but for the right price such a module can be made to help with cruising trough high-planet atmosphere.
Our ship comes equipped with 16 landing pads for small ships, witch gives pilots of escorting ships the ability to rest. Onboard the ship we also provide shops and contracts for those pilots looking for a quick buck or some much needed ores or parts.
For loading the cargo modules into the ship you'll need to come up with a loader ship to carry around the modules to the designated spot. Every module comes with Directional arrows to help you orientate yourself, but every module can be placed both ways and will still function.
Attention! When loading and unloading the cargo modules, the process has to be done very precisely otherwise it may result in a violent explosion.
The Empyrion was made for long distance hauling and comes equipped with 8 gattling turrets, witch can provide protection against small attackers, but we recommend our customers seek the services of our escorting fleets, then no attacker will have the guts to strike! An escort is something you will need for a ship of her size. Due its large weight she is not the fastest ship around, and be careful when planning your routs and maneuvers, the Empyrion needs a lot of space to slow down.
Bellow are outlined the controls of the various functions of the ship.
First tool bar:
-buttons 1-4 are used to lock and unlock the magnetic plates on both decks.
-buttons 5 and 6 are used to control the 8 turrets on the ship.
-button 7 is used to engage the jump drive.
-buttons 8 and 9 are used to connect and disconnect all of the ships connectors.
Second tool bar:
-buttons 1-4 are used to control the locking hinges of the cargo modules.
-button 5 is used to turn the antennas on and off.
-buttons 6-9 are used to turn the merge blocks responsible for attaching the cargo modules to the ship on and off.
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