Epsilon Colony

V 1.0 mod for Space Engineers

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description

Epsilon Colony is a massive, fully pressurised city that can be placed on any planet. It acts as a colony as well as a hub for trade and travel across the stars.

*Note, re-released due to an issue with the elevators, because the blueprint spawns as a station grid the elevators will not work at first. To fix this delete and replace the block on the floor that the elevator door is connected to.

From bottom to top its features are:

- Large rover pad | Large hydrogen tank storage

- Functional elevator leading to | Staff Quarters | Hanger bay 1 - 2| Large exterior storage area

- Flight lounge and travel hotel | Landing pad 1 - 3 | Battery array | Flight control centre

- Second elevator leading to | Colony security and detention centre | San Christina Medical Centre (Medbay+cryo) | The Atrium

- The upper Atrium includes | Spacious trading and social areas | Aurora habitation complex | Timberwolf bar & grill | Access to upper control block

- Control block | Access to wind and oxygen farms | server room and control centre | Overseer’s office and private quarters | Access to roof

- Roof | Comms array including rotating radar dish and 150m tall antenna tower with beacon

Credits

  • 28 Nov 01:32
    Version 1.0



Files


28.11 2020
Modhoster user rating
5.0 / 1 Votes

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Der Mod wird automatisch beim nächsten Start von Space Engineers installiert.
Space Engineers
284-epsiloncolony.zip
1.24 MB 154

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