description
This unofficial mod for Modular Encounters adds in grids used by Keen in trailers and worlds added with updates that will spawn in a normal game.
The mod adds 3 factions to a game; Keen Space Exploration (KSE), Keen Blue Team (KBT), and Keen Red Team (KRT). All 3 factions are hostile to the player, and the blue and red teams will fight each other using RivalAI from MES. I have tried to set it up in a way that the factions will broadcast chat messages and interact with each other to a point but I'm still new to RivalAI (The Red and Blue teams will fight each other if they get close enough).
The only credit for the grids I claim in this mod is the modifications to make them work with MES, and the Blue Dropship which is my own design as there wasn't really one from recent updates. All of the grids included are either available from the Keen Official workshop on steam, or from in game scenarios added through updates (Other than the Red Frigate 2021 from Smokki's sceario).
The Grids used to create this mod are:
- Red Frigate 2021 from Smokki's Scenario.
- Red Frigate 2022 from the Asteroid Armoury Scenario in game.
- Red Corvette from the Keen steam workshop.
- Red Dropship from the Asteroid Armoury Scenario.
- Red Fighter from the Keen steam workshop.
- Blue Frigate from the Asteroid Armoury Scenario.
- Blue Corvette from the Keen steam workshop.
- Blue Dropship, my own design.
- Blue Fighter from the Asteroid Armoury Scenario.
- Industrial Dropship (with beacon and fixed air pressure for hangar) from the Pertam Exploration Scenario in game.
- Industrial Station from the Pertam Exploration Scenario in game.
- Industrial Outpost from the Pertam Exploration Scenario in game.
- Industrial Landing Pads from the Pertam Exploration Scenario in game.
- Industrial Habitat from the Pertam Exploration Scenario in game.
- Chunks of the Argyre Basin Outpost from the scenario on the Keen steam workshop.
- Chunks of the Asteroid Armoury base from the scenario in game.
- The shuttle from the Sparks of the Future scenario in game.
All of the grids have been configured to work as individual ships/stations where needed, with extra hulls, antennas, etc. as needed, and I have tried to maintain the same feel of the structures where possible. All ships are space only spawns, but there are bases for planets. Red and Blue team factions only have ships.
I made this as I wanted to be able to find some of the more recent official creations in game as I play without being restricted to individual scenarios. Some of the behaviours for MES don't seem to work quite as intended at the moment, some of the targeting and escorting, but this doesn't ****** the game play of the mod.
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