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Assign a value to the gravity variable for players. This will not be compatible with other player class attribute modifiers like speed.
Mutator=Gravity
[/Gravity/Mutators/Gravity.Gravity_C]
Gravity=6
Gravity can be any integer from 1-20, where 1 corresponds to 0.1 gravity and 20 corresponds to 2.0 gravity. Default is 6, which is 0.6 gravity.
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