V mod for Insurgency: Sandstorm
This is compatible with custom loadouts and enables servers to remove items from play that are included within the loadout. These will still be able to be selected from the loadout, but they will be removed on spawn. This can be used to remove unwanted explosives, remove fire support, or keep the main part of a custom loadout like ISMC, while removing unwanted aspects.
|RemoveItems||A comma separated string of keywords to remove from player on spawn or resupply|
|bStripAI||If set to true, then bots will have the item removed. Default is True|
|bStripHuman||If set to true, then players will have the item removed. Default is True|
|debug||If set to true, then players will have all their equipped items printed to the chat window. Set this to true if you are unsure of the keywords to use for certain items and then set RemoveItems appropriately|
Default config is below. StripItem removes fire support from all bots/players and StripItem1 removes all launchers from bots/players.
[/StripItem/Mutators/StripItem.StripItem_C] RemoveItems=binocs,radio bStripAI=True bStripHuman=True [/StripItem/Mutators/StripItem1.StripItem1_C] RemoveItems=AT4,M3,RPG,Panz bStripAI=True bStripHuman=True
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