Felsbrunn_Edit_By_MC

V 2.2 Multifruit mod for Farming Simulator 19

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description

featured

Hello LS19 fans

 

 

 

Hereby I make my converted Felsbrunn 1.3 standard fruit available to all. The farm I have put on a different terrain and the stables of the animals are also housed in the farm. Also, I have a few small things built with you have to explore yourself. The launch vehicles and takeoff fields are also changed. I hope you like my processed Felsbrunn.Einige open spaces are also available. I have done my best and the log is up on the bush01 which is a bug of Giants error-free. Still, I do not exclude errors that were not apparent to me. If someone finds fault, please let me know.

 

I will try to change that.

 

The PDAMap version 1.3 standard fruit is now in several sections scanned, assembled by hand and included in this version for the first time.

 

Much has been rebuilt, replaced or redesigned what a new score vorraussetzt. The log is so far except for the errors caused by Giants own error and error messages. Still, I do not exclude minor inattention on my part in the design of the map, such as: floating objects, etc ,

 

On the installation of a Wurzelfruchtlagers I deliberately omitted because there are already several possibilities of mods that allow anyone to place on the open spaces his silos themselves.

 

And now I wish you much fun with the Felsbrunn

 

 

 

MC / Jürgen

Credits

Modell: 
Textur: 
Script:
Idee / Konzept: 
Tester:
Sonstige:


Credits:Motorboot mit Sound und Beat von Maulwurf 63 , Kaufbare Hallen von Vertex Dezign , Strohlager von Hasco , Schneidwerksregal von San Andreas , NewVehicleShop :Dachschilder: Kirtz Pierr , ShopUmbau: Joerg_B , Deko: AllgäuerGarde, Claas_Evolution, speedy77,

changes

  • 19 Jul 16:55
    Version 2.2 Multifruit

    1. Erdbeeren eingebaut freigabe von Team Rheinlandpfalz.

    2. Mohn eingebaut freigabe von Team Rheinlandpfalz.

    3. Auf einigen Kreuzungen die Col aus den Strassenschildern entfernt (Userwunsch).

  • 20 Jun 16:03
    Version 2.1 Multifruitupdate

    1. Schiebetore sind jetzt mit Collision versehen.

    2. Doppelter eintrag carrot in modDesc korrigiert.

    3. Doppelte Beleuchtung beim Sägewerk entfernt.

    4. Hofbeleuchtung bei der Whiskybrennerei eingebaut.

    5. Strassenbeleuchtung bei Zugstation/Sägewerk eingebaut.

    6. Kapazitäten der Zugstationen/Speicher/Silos erhöht auf 500 000.

    7. Bahnsilo Sued eingebaut bei der Brauerei.

    8. Farmsilo kapazität auf 500000 erhöht.

    9. Mälzerei wurden die Trigger und Abladestellen geändert und funktioniert jetzt mit dem Abladen.

    10. Barriere Strassenübergang bei Getreidespeicher Ost wieder eingebaut nachdem Giants ( warum auch immer) dieses entfernt hatte. Auf der Originalen Felsbrunn fehlt sie noch immer.

    11. Durch den Patch entstandene Errors und Meldungen oder Warnungen wurden korrigiert.

  • 29 May 16:04
    Version 2.1Multifruit

    Versions 2.1

    1. Lavendelpflanze beim Waschplatz aus der Luft entfernt

    2. Getreide am Strohlager entfernt

    3. Zug ausgetauscht gegen Diesellok

    4. Alle Oberleitungen des Zugverkehrs entfernt sodas man auch den Holzwagon be und entladen kann

    5. Hebecrane eingebaut beim Sägewerk

    6. Hebecrane bei Bahnsilo West eingebaut

    7. Übersichtstafel Platzierbar gemacht ( zu finden unter Decoration ). Somit kann jeder den standort selbst wählen wo sie stehen soll. Die Tafel kann jederzeit verkauft und neu platziert
    werden. Die Tafel verursacht keine tägliche kosten.

    8. Neue Fruchtsorten Weisskohl , Rotkohl und Salat eingebaut.

    9. ClipDistancen optimiert.

    10.Abladerampen in der KraftstoffRaffinerie herabgesetzt ( hingen etwas in der luft).

    11.Parkendes Auto auf Freifläche Hafen/BGA entfernt.

    12.Bäume gepflanzt.

    13.Raiffeisen am Hafen eingebaut als Verkaufspunkt für viele weitere Produkte und Fruchtsorten.

    14.Dekoration und Beschilderungen eingebaut.

  • 10 May 18:11
    Version 2.0MultifruitUpdate

    Sägewerk in der Verkaufsübersicht war verschwunden und wurde korrigiert (wird wieder angezeigt)

  • 18 Apr 19:44
    Version 2.0

    Version 2.0

    1) Patch 1.3 muss Installiert sein
    2) Viele neue Gebäude eingebaut
    3) Animiertes Licht (manuelles einschalten des Lichts) bei verschiedenen Gebäuden eingebaut
    4) Neue Fruchtsorten Hirse , Dinkel , Triticale und Sorghum
    5) 6 neue Felder wurden hinzugefügt
    6) Map wurde erweitert
    7) Pda wurde angepasst
    8) Deko und Gelände wurde umgebaut und eingebaut
    9) Alle Pfade der Texturen wurden geändert und Optimiert
    10) Überflüssige und doppelte Dateien wurden entfernt
    11) Felder wurden angepasst
    12) einige Bugs wurden entfernt
    13) Splines wurden angepasst
    14) Farmlands wurden erweitert und angepasst

    Durch die vielen Änderungen ist ein neuer Spielstand erforderlich.

  • 26 Mar 16:21
    Version 1.4MultifruitUpdate

    Update
    1.Verkauf von Farmgebäuden wieder verfügbar.
    2.Das Gras im Landscaping Modus (Wachstum im ersten Stadium) wächst wieder und ist gefixt.

  • 24 Mar 09:25
    Version 1.4 Multifruit

    1. Karotten Zwiebeln Hopfen und Roggen eingebaut
    2. Animiertes Licht eingebaut
    3. Deko eingebaut
    4. kleinere Fehler behoben wie schwebende Objekte (Korrekturen)

  • 10 Mar 09:50
    Version 1.3.1 Standartfrucht Update

    1. Fruchtsorten werden im Menu nicht mehr doppelt angezeigt
    2. Rolltore funktionieren jetzt
    3. Deko eingebaut
    4. kleinere Fehler beseitigt

  • 14 Feb 19:24
    Version 1.3Standartfrucht_Update

    Pfade geändert , Überflüssige dateien gelöscht,Landschaft etwas verschönert und kleinere Korrekturen

  • 10 Feb 08:45
    Version 1.3 Standartfrucht

images



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Files


10.02 2019
Modhoster user rating
4.69 / 90 Votes

Empfehlungsrate

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complaint: report this mod
V 2.2 Multifruit
Farming Simulator 19
FS19_Felsbrunn_Edit_By_MC.zip
603 MB 1225
19. July 1,225
V 2.1Multifruit
Farming Simulator 19
FS19_Felsbrunn_Edit_By_MC.zip
588 MB 1771
29. May 1,771
V 2.1 Multifruitupdate
Farming Simulator 19
FS19_Felsbrunn_Edit_By_MC.zip
600 MB 341
20. June 341
7 ältere Versionen

4 Comments for Felsbrunn_Edit_By_MC

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  1. jacky100 23. June

    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:11 Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    2019-06-23 13:12 WARNING: static shape 'crane_main_component1' is marked COMPOUND
    2019-06-23 13:12 These are not compatible settings and may cause a crash; COMPOUND flag will be removed
    2019-06-23 13:12 WARNING: static shape 'craneCabinCol' is marked COMPOUND_CHILD
    2019-06-23 13:12 These are not compatible settings and may cause a crash; COMPOUND_CHILD flag will be removed


    2 replies

  2. --MC-- 20. June

    Warning (physics): Non-cpu collision mesh for 'Rahmentor' is being cooked at runtime - this will not work on consoles
    Warning (physics): Non-cpu collision mesh for 'Rahmen' is being cooked at runtime - this will not work on consoles.
    Warning (physics): Non-cpu collision mesh for 'lever01' is being cooked at runtime - this will not work on consoles.


    WARNING: static shape 'crane_main_component1' is marked COMPOUND
    These are not compatible settings and may cause a crash; COMPOUND flag will be removed
    WARNING: static shape 'craneCabinCol' is marked COMPOUND_CHILD
    These are not compatible settings and may cause a crash; COMPOUND_CHILD flag will be removed
    WARNING: static shape 'crane_main_component1' is marked COMPOUND
    These are not compatible settings and may cause a crash; COMPOUND flag will be removed
    WARNING: static shape 'craneCabinCol' is marked COMPOUND_CHILD
    These are not compatible settings and may cause a crash; COMPOUND_CHILD flag will be removed


    meldungen wie diese wurden korrigiert und werden mit dem nächsten update vergangenheit sein

    gruss jürgen



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