Masterpiece For All Creative

V mod for Foundation

0
Downloads today
50
Downloads total
0
Comments

description

Welcome to Masterpiece for All Creative

A new monument including all masterpiece parts so they can be placed without any limitation in the village! It also adds all masterpiece parts to all vanilla monuments as well as to the Stone Gate Set mod so that snapping works! NO CONSTRUCTION COSTS

This mod needs to be after Stone Gate Set in the loading order for the parts to be added to it! It is also mutually exclusive with Masterpiece for All!

To stay updated with my upcoming projects:

Follow Minotorious on Instagram, Twitter, & Facebook

Check out my Official Website

Join me at The Penguin Grounds (Discord Server)

Support me on Patreon

Full code on Github


Manual Installation Instructions

  1. Download the zip file
  2. Create a new directory in your Documents/Polymorph Games/Foundation/mods folder named Masterpiece for All Creative
  3. Copy the zip file in the new Masterpiece for All Creative directory
  4. Extract the zip file using the Extract Here option (do not use the Extract files... option as it will create one more folder in the file structure and the game won't recognise the mod!)
  5. The mod should be good to go! In case of problems contact me using any of the aforementioned social media links or ping me in the official Foundation discord server.

Note: Check the mods folder for a directory named 747986, if it exists delete it or the game won't load the version of the mod you have manually downloaded!

Credits

changes

Files

Modhoster user rating
5.0 / 1 Votes

Empfehlungsrate

-/-      
noch nicht genug Stimmen

Do you think this mod should be featured?

Mod abonnieren
Abonniere Masterpiece For All Creative
Der Mod wird automatisch beim nächsten Start von Foundation installiert.

0 Comments for Masterpiece For All Creative

You have to log in for writing comments.
You can also sign up for free, id you don't have an account yet - it only takes 5 minutes.

No comments yet.

Write the first comment...

      }