T.N.F. Corvette Class 'Serration' Mk.I

V mod for Space Engineers

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Like other corvette classes in the Fleet, the Serration is a light warship equipped for prolonged, independent long-range patrols, raids and convoy duties. As a result of lessons learned from the Fleet’s campaigns in the Arcturus sector, the Serration is well armed considering her size. She has a hybrid thruster system, and can fire its hydrogen thrusters for extra manoeuvrability.
She is a space-only vessel and will quickly lose her ability to maneuver if caught in a planet’s gravity well. She carries all the necessary equipment to process ore, assemble building components and produce ammunition.

Weapons toolbars:
Toolbar 3:
▪ [1]: Gatling turrets on/off.
▪ [2]: Assault cannon turrets on/off.
▪ [3]: Artillery turrets on/off.
▪ [4]: —
▪ [5]: All turrets copy ship’s target.
▪ [6]: All turrets forget current target.
▪ [7]: All turrets fire on the target’s weapons.
▪ [8]: All turrets fire on the target’s propulsion
▪ [9]: All turrets fire on the target’s power systems.

Toolbar 4:
▪ [1]: Aiming camera.
▪ [2]: Fixed artillery cannons.
▪ [3]: —
▪ [4]: Switch missile firing modes.
▪ [5]: Switch missile lock.
▪ [6]: Fire missile.
▪ [7]: Kill all fired missiles.
▪ [8]: —
▪ [9]: —

General characteristics:
▪ Crew: 5 crewmembers
▪ Length: 77,5 m
▪ Width: 57,5 m
▪ Height: 22,5 m
▪ Mass (standard equipped): 1 430 788 kg
▪ Block count (ship): 1 636 blocks
▪ Block count (with shuttle and missiles): 2 177 blocks
▪ PCU count (ship): 11 383 PCU
▪ PCU count (with shuttle and missiles): 16 920 PCU

Armament:
▪ 2x Fixed Artillery Cannons
▪ 2x Guided Missiles
▪ 2x Gatling Turrets
▪ 2x Artillery Turrets
▪ 4x Assault Cannon Turrets

Features:
▪ Has an aft landing platform with a docked Talaria transport shuttle.
▪ Jump Drive with a maximum range of 2 000 km.
▪ Several bridge stations with displays showing the ship’s status.
▪ Solar panels and various production equipment for prolonged independent operations.
▪ Airlock compatible with in-game factions' stations.
▪ No mods or DLCs.
▪ Contains fuel and components – tested in survival.

Known issues:
▪ None at the moment.

Acknowledgements:
▪ The radar panel uses Whip’s Turret Based Radar script by Whiplash141.
▪ The missiles are fired and guided by the LAMP and WHAM scripts by Whiplash141.
▪ The information screens use MMaster's LCD 2 script.
▪ The screen showing the ship's heading is using Whip's Artificial Horizon Redux script by Whiplash141.

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07.04 2022
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Der Mod wird automatisch beim nächsten Start von Space Engineers installiert.

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